Smokeybear
Emperor
I seriously believe this is true. If I am on a continent (or pangaea) with other civs, it seems that they will almost always settle new cities in a virtual beeline for me. No matter that they may have millions of acres of empty lands lush with resources on three other sides, they will invariably spew a primary tentacle of settlements directly for me, even if it means settling on sub-par locations... just so long as they can get at me as quickly as possible, steal my available lands and resources, and plop annoying little crap-cities right on my borders.
And that is not just one or two 'agressive' civs, but ALL of them- in every game. I'd have to think real hard to remember a game where one civ played sensibly and went in a different direction in order to build a superior resource base for growth- unless they simply had no available avenue in which to build towards me. That is the only case in which any of them fail to pursue aggressive 'CHARGE! city construction', in my experience.
I guess this fits into the original game formula, of getting the player into as many wars as possible, as fast as possible- but it is rather annoying in its invariable sameness (and illogical stupidity). I think the game would be a lot more interesting if civs had more to their expansion-progamming code than all of them simply building in a beeline towards the human player as fast as their little feets can go.
And that is not just one or two 'agressive' civs, but ALL of them- in every game. I'd have to think real hard to remember a game where one civ played sensibly and went in a different direction in order to build a superior resource base for growth- unless they simply had no available avenue in which to build towards me. That is the only case in which any of them fail to pursue aggressive 'CHARGE! city construction', in my experience.
I guess this fits into the original game formula, of getting the player into as many wars as possible, as fast as possible- but it is rather annoying in its invariable sameness (and illogical stupidity). I think the game would be a lot more interesting if civs had more to their expansion-progamming code than all of them simply building in a beeline towards the human player as fast as their little feets can go.