eldar
ChiefTank
Likewise, if you DON'T have a resource, you can't build something. One favourite trick of some players (I would find it too fiddly, and besides I'd forget...) is to start a turn without any Iron/Saltpeter connected, build a load of Horsemen, connect up the Iron/Saltpeter, upgrade the Horses to Knights/Cavs, then disconnect the Iron/Saltpeter. If your game is at a stage where you've switched off research and have tons of cash, this is more cost efficient than rushing units (3g per shield for upgrades, 1.5g with Leo's, as opposed to 4g per shield for rushing, not taking into account short-rushing).