Maniac
Apolyton Sage
A specialist providing two yields of whatever seems rather low compared to what worked tiles can provide. Am I missing something?
If you have high enough pop there's nowhere better to put them. So why not
Specialists do seem very weak. It would have be one thing to divorce them from GP generation, or to reduce their yields, or to remove the wonders, policies etc. that synergize with them, but doing all three at once makes it difficult to see them having any substantial role. At the moment, what they most remind me of is Civ V's version of city projects, which isn't a good position for any mechanic to be in.
2 science/culture is actually fairly good, if you have a use for them.A specialist providing two yields of whatever seems rather low compared to what worked tiles can provide. Am I missing something?
2 faith only buys one cog if you have the relevant beliefs, but is maybe better if you are instead buying faith-exclusive things.
A 4 food tile is way worse than a 2 cog specialist if you don't want to grow. A 2 beaker specialist might even be better than a 4 food tile when you aren't averse to growing.^ I wouldnt worry about that, "Tall" still has a fair way to go in Civ6 in order to feel powerful
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Also a tile with 4 combined Food/Cogs is still > than a specialist... even when Housing capped
A 4 food tile is way worse than a 2 cog specialist if you don't want to grow. A 2 beaker specialist might even be better than a 4 food tile when you aren't averse to growing.
Sure, but you don't always have those. Some cities just have a few decent production tiles before you're left with pure food tiles, or questioning the wisdom of working tiles with N food and just one production.The real alternative, however, is likely a tile that grants production. Any hill, woods, rainforest, or resource tile is going to be better.
Sure, but you don't always have those. Some cities just have a few decent production tiles before you're left with pure food tiles, or questioning the wisdom of working tiles with N food and just one production.
(or, as I said, don't want to grow -- e.g. because you want to spend your amenities on smaller cities that can grow more cheaply and have better tiles)
I didn't even know there were specialists in the game until recently lol