artstyle buildings where ??

ModFreak

Chieftain
Joined
Jun 9, 2007
Messages
33
i dont find the information in which xml data is written which buildings / houses for habitants are choosen

for example i believe you have variuos houses for asian or europe ??
i want to add more artstyle possibilitys ! (not for units only for houses)
 
I think you need the Assets\XML\Civilizations\Civ4CivilizationInfos file, which includes the line
<ArtStyleType>ARTSTYLE_[...]</ArtStyleType>
for each civ.
 
Actually I think he's looking for the CityLSystem or PlotLSystem XML files.
 
i dont find the information in which xml data is written which buildings / houses for habitants are choosen

for example i believe you have variuos houses for asian or europe ??
i want to add more artstyle possibilitys ! (not for units only for houses)

I think the person that you need to contact and does alot of City art is GeoModder.
 
i know where you can change the artstyle for civics that for example the german or england..or .. or get asian flavour buildings

but i want to make a new artstyle for specific african civics
so i can set it like in top in the civics_info in african_artstyle
(african_artstyle would include buildings for africa costumazition buildings from i-net)

i dont want to take allready existing artstyle lists
i hope you understand what i want english isn easy for me
 
I'm not clear what you are asking now. There are no ethnic civics... if you wanted to have some, you'd have to modify the SDK.
 
If I understand you correctly, you want to add a new artstyle, this is done in assets/xml/globaltypes like this;

<ArtStyleTypes>
<ArtStyleType>ARTSTYLE_EUROPEAN</ArtStyleType>
<ArtStyleType>ARTSTYLE_ASIAN</ArtStyleType>
<ArtStyleType>ARTSTYLE_SOUTH_AMERICA</ArtStyleType>
<ArtStyleType>ARTSTYLE_MIDDLE_EAST</ArtStyleType>
<ArtStyleType>ARTSTYLE_GRECO_ROMAN</ArtStyleType>
<ArtStyleType>ARTSTYLE_BARBARIAN</ArtStyleType>
<ArtStyleType>ARTSTYLE_AFRICAN</ArtStyleType> </ArtStyleTypes>

Then you have to assign the civs you want to have your new artstyle. Like this in assets/xml/civilizations/civ4civilizationinfos;

<Type>CIVILIZATION_AMERICA</Type>
<Description>TXT_KEY_CIV_AMERICA_DESC</Description>
<ShortDescription>TXT_KEY_CIV_AMERICA_SHORT_DESC</ShortDescription>
<Adjective>TXT_KEY_CIV_AMERICA_ADJECTIVE</Adjective>
<Civilopedia>TXT_KEY_CIV_AMERICA_PEDIA</Civilopedia>
<DefaultPlayerColor>PLAYERCOLOR_BLUE</DefaultPlayerColor>
<ArtDefineTag>ART_DEF_CIVILIZATION_AMERICA</ArtDefineTag>
<ArtStyleType>ARTSTYLE_AFRICAN</ArtStyleType> <UnitArtStyleType>UNIT_ARTSTYLE_EUROPEAN</UnitArtStyleType>
<bPlayable>1</bPlayable>
<bAIPlayable>1</bAIPlayable>
<Cities>

Then you have to open up the assets/xml/buildings/civ4cityLsystem.xml file and add your new cityart;

<ArtRef Name="generic:my_own_african_city.nif::1x1_01">
<Attribute Class="Era">ERA_ANCIENT,ERA_CLASSICAL</Attribute>
<Attribute Class="ArtStyle">ARTSTYLE_AFRICAN</Attribute> <Attribute Class="Scalar">iBatchGroup:0</Attribute>
</ArtRef>

This has to be done for every new house you want to add.
Remember, all new houses has to be assembled into one .nif file using only one .dds file for the texturing. Both the .nif and the .dds should be placed in assets/art/structures/cities if I remember correctly.

Take a look at this tutorial:
http://forums.civfanatics.com/showthread.php?t=189687&highlight=city+art
 
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