Am I the only one who feels that the introduction of a "Strength" rating instead of a seperate "Defence" and "Attack" rating as in previous CIV versions is a bit of a set back?
I mean, saying that a chariot unit is as good at defending as it is at attacking is just a bit simplified. Anyway, I feel it means that it removed some of the units special forces and weaknesses: Before you'd attack with four knights and defend with pikemen. I know some of this is outbalanced by the intruduction of special skills and promotions, which I on the other hand find is a great idea. Maybe you could combine them? Why not have specific
ratings for defence and attack combined with skills and promotions?
What do you think?
Skodkim
I mean, saying that a chariot unit is as good at defending as it is at attacking is just a bit simplified. Anyway, I feel it means that it removed some of the units special forces and weaknesses: Before you'd attack with four knights and defend with pikemen. I know some of this is outbalanced by the intruduction of special skills and promotions, which I on the other hand find is a great idea. Maybe you could combine them? Why not have specific
ratings for defence and attack combined with skills and promotions?
What do you think?
Skodkim