SpankmyMetroid
Prince
- Joined
- Jun 22, 2016
- Messages
- 320
What should my 3rd policy tree be in my Austria game? I have reasons why all 3 would be worthwhile. Right now I'm gunning for a tall 6 city diplomatic victory, Tradition -> Statecraft. Married with 6 city states so far and working on the 7th, allied with 5, leader in votes and voted leader of WC by my friends. I caught up in tech thanks to spies and scholars in residence and have been successfully grabbing key wonders, like slater mill and Westminster, so I'm not worried anymore about being far behind the tech/culture leaders.
I have one neighbor on land, Gandhi, who should get aggressive because his UU is online this era. We were friendly in the past but now he's guarded. No wars between us, ever mainly because he built great wall so trying to invade him would be too much of a pain, but.I'm scheduled to have a joint war against him in 10 turns with Egypt, his only other neighbor. It was actually a tough choice, since I've been nonaggressive all game and I'll drag a distant friend into the war because of a defensive pact, but I didn't want to lose favor with Egypt by declining and I feel like I would have a much better chance at accomplishing something if India is flanked from all sides... plus my Hussars and medley of cool UU's given by military CS's have been sitting around doing literally nothing all game.
So imperialism might be on the table if I want to start getting a little aggressive, especially since my supply cap kind of sucks (it's 19 but I haven't prioritized defensive buildings in the satellite cities). Industry could be useful to get more gold and production for diplomatic units, but I've never run it Tall before so I don't know how effective it could be. I prioritized farm triangles + cathedrals for growth and money so most of my forests are gone by this point, so bonuses from lumbermills wouldn't be too significant, but I have plenty of mines. Rationalism is obvious because tall. Any suggestions?
I have one neighbor on land, Gandhi, who should get aggressive because his UU is online this era. We were friendly in the past but now he's guarded. No wars between us, ever mainly because he built great wall so trying to invade him would be too much of a pain, but.I'm scheduled to have a joint war against him in 10 turns with Egypt, his only other neighbor. It was actually a tough choice, since I've been nonaggressive all game and I'll drag a distant friend into the war because of a defensive pact, but I didn't want to lose favor with Egypt by declining and I feel like I would have a much better chance at accomplishing something if India is flanked from all sides... plus my Hussars and medley of cool UU's given by military CS's have been sitting around doing literally nothing all game.
So imperialism might be on the table if I want to start getting a little aggressive, especially since my supply cap kind of sucks (it's 19 but I haven't prioritized defensive buildings in the satellite cities). Industry could be useful to get more gold and production for diplomatic units, but I've never run it Tall before so I don't know how effective it could be. I prioritized farm triangles + cathedrals for growth and money so most of my forests are gone by this point, so bonuses from lumbermills wouldn't be too significant, but I have plenty of mines. Rationalism is obvious because tall. Any suggestions?