fritzyoski
Chieftain
- Joined
- May 28, 2006
- Messages
- 2
Hi,
I like to play on very large maps so I edited the settings in "civ4\Assets\XML\GameInfo\CIV4GamespeedInfo.xml" to get a 160x100 map size. Playing Highlands which is mostly land this game has turned into barbarian hell. They attack with stacks of 3-5 archers and spearmen when I might have 2 or 3 warriors. I actually won the game because they wiped out every other civ. Not really very interesting to me. Fighting barbarians is OK but I don't like if that's the only focus of the game. So my goal is to drastically reduce barbarian activity by editing the .xml files.
I found in CIV4GamespeedInfo.xml:
<iBarbPercent>400</iBarbPercent>
and in \civ4\Assets\XML\GameInfo\CIV4HandicapInfo.xml
<iUnownedTilesPerBarbarianUnit>50</iUnownedTilesPerBarbarianUnit>
...and similarly: iUnownedWaterTilesPerBarbarianUnit, iUnownedTilesPerBarbarianCity, iBarbarianCreationTurnsElapsed, iBarbarianCityCreationTurnsElapsed, iBarbarianCityCreationProb
I want to reduce the barbarian spawning rate. So I assume setting <iUnownedTilesPerBarbarianUnit>50 to maybe <iUnownedTilesPerBarbarianUnit>250 which should cut it to about 1/5 of the current rate.
What exactly does "iBarbPercent" control and how does it related to the parameters found in CIV4HandicapInfo.xml? Any help would be appreciated.
Thanks
I like to play on very large maps so I edited the settings in "civ4\Assets\XML\GameInfo\CIV4GamespeedInfo.xml" to get a 160x100 map size. Playing Highlands which is mostly land this game has turned into barbarian hell. They attack with stacks of 3-5 archers and spearmen when I might have 2 or 3 warriors. I actually won the game because they wiped out every other civ. Not really very interesting to me. Fighting barbarians is OK but I don't like if that's the only focus of the game. So my goal is to drastically reduce barbarian activity by editing the .xml files.
I found in CIV4GamespeedInfo.xml:
<iBarbPercent>400</iBarbPercent>
and in \civ4\Assets\XML\GameInfo\CIV4HandicapInfo.xml
<iUnownedTilesPerBarbarianUnit>50</iUnownedTilesPerBarbarianUnit>
...and similarly: iUnownedWaterTilesPerBarbarianUnit, iUnownedTilesPerBarbarianCity, iBarbarianCreationTurnsElapsed, iBarbarianCityCreationTurnsElapsed, iBarbarianCityCreationProb
I want to reduce the barbarian spawning rate. So I assume setting <iUnownedTilesPerBarbarianUnit>50 to maybe <iUnownedTilesPerBarbarianUnit>250 which should cut it to about 1/5 of the current rate.
What exactly does "iBarbPercent" control and how does it related to the parameters found in CIV4HandicapInfo.xml? Any help would be appreciated.
Thanks