TimBentley
Deity
Attached is a picture of the order a barbarian will look for defenseless units/cities, similar to the governor's order in looking for the next tile to work and forest chops going to cities, with the addition of N-N, E-E, S-S, and W-W. Although this shouldn't matter since you shouldn't have your workers or etc. in range.
If anyone wants to create a scenario with barbarians with 3 movement points, note that they don't look for defenseless units the way I would expect. It appears they look for defenseless units/cities within two tiles that can be reached, then look for anything on the NW/SE axis, then move randomly/fortify (after moving one tile, they'll look for defenseless units/cities again). It was interesting to see several barbs fortified while a worker was within range.
If anyone wants to create a scenario with barbarians with 3 movement points, note that they don't look for defenseless units the way I would expect. It appears they look for defenseless units/cities within two tiles that can be reached, then look for anything on the NW/SE axis, then move randomly/fortify (after moving one tile, they'll look for defenseless units/cities again). It was interesting to see several barbs fortified while a worker was within range.