shandelman
Chieftain
- Joined
- Nov 2, 2014
- Messages
- 13
So I've taken this mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=332790740
Stripped out everything but the ships and buildings, and modified the ships a bit; I then pasted all of it into a modbuddy project and had modbuddy build it (which it claims to do successfully).
The original mod works fine, you see 4 or 5 extra of each selection type.
However, when I load my mod, nothing happens (that is, it loads, but the additional ship types are not available for selection.) Nothing doing on a little googling, but is there likely to be a step I'm missing?
Do I need an entry point or something (I see something called an "entry point" but it points to a lua file which, when I open it in mod buddy, doesn't seem to have any relevant instruction for ships.) http://forums.civfanatics.com/showthread.php?t=385220 ??
Is there a file in the Logs directory that might tell me what is going on?
Some more advanced questions (if I can get my mod working at all):
- From the mod I downloaded, it is clear how to append things to an existing list of features. How do I instead *replace* them? Is there a way to replace an entire table; and is that what I have to do or can I somehow replace just individual "row" entries?
- Somewhere - maybe in the lua files and not the xml files (I searched all the xml with notepad++ for SPACECRAFT_SURVEYOR and only came up with help text)? There must be an instruction that SPACECRAFT_SURVEYOR gets to map all the coasts. Where is it, and how do I make it so that happens regardless of spacecraft choice?
Oh, also - I may have forgotten to add "actions" for these before; but anyway that doesn't fix it, still no new ships.
http://steamcommunity.com/sharedfiles/filedetails/?id=332790740
Stripped out everything but the ships and buildings, and modified the ships a bit; I then pasted all of it into a modbuddy project and had modbuddy build it (which it claims to do successfully).
The original mod works fine, you see 4 or 5 extra of each selection type.
However, when I load my mod, nothing happens (that is, it loads, but the additional ship types are not available for selection.) Nothing doing on a little googling, but is there likely to be a step I'm missing?
Do I need an entry point or something (I see something called an "entry point" but it points to a lua file which, when I open it in mod buddy, doesn't seem to have any relevant instruction for ships.) http://forums.civfanatics.com/showthread.php?t=385220 ??
Is there a file in the Logs directory that might tell me what is going on?
Some more advanced questions (if I can get my mod working at all):
- From the mod I downloaded, it is clear how to append things to an existing list of features. How do I instead *replace* them? Is there a way to replace an entire table; and is that what I have to do or can I somehow replace just individual "row" entries?
- Somewhere - maybe in the lua files and not the xml files (I searched all the xml with notepad++ for SPACECRAFT_SURVEYOR and only came up with help text)? There must be an instruction that SPACECRAFT_SURVEYOR gets to map all the coasts. Where is it, and how do I make it so that happens regardless of spacecraft choice?
Oh, also - I may have forgotten to add "actions" for these before; but anyway that doesn't fix it, still no new ships.