Blank Slate Mod

Chieftess

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Ever wanted to design a game, straight from its' engine? Well, now you can!

This is a mod that I'm making which waters down all of the code goodness so that modders can easily add things that they want without having to fumble through existing code. This mod will keep the very basic features, like units (Settler, Worker, Warrior, Galley), basic python files, etc.

Portions that I have completed:

Art: 0% (I will be including a placeholder art file -- I'll need one donated for the mod, as I don't have a $3,500 program to make one. :) ).

Python: 0%

Sound: 0% (I will be including some temporary sound effect/music that's freely available on the Internet).

res: 0% (I'm not messing with this for awhile).

XML: 0% (Currently being worked on)

First thing to go will be techs and units.

One thing to note - I will be making another one once the SDK arrives that will have virtually nothing. This should give room to those who want to create their own mods completely from scratch - that is, adding in features they want, developing the AI from scratch, etc.
 
This would help modders out greatly, thanks for getting on it. :goodjob:

You may find this helpful, I think it goes with what you're doing... here are blank diplomacy files (no leadertags in them... so they give every leader, and thus every new leadertag, default random text). So when someone adds a new leader, they don't have to mess with these long and confusing files.
 

Attachments

Last time I posted in this one it wouldn't let me because of database errors!

I think this would be very useful. The amount of interconnected stuff in the xml makes it impossable to test changes until you've done quite a bit of removing!

Keep it up!
 
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