I really like the new "anti-genesis" Auric uses, I hate him very much for it and want to destroy his civ as early as possible now. Sometimes he finishes the ritual though, either because he is too far away from me that a dow would make sense or because he is on an island.
Now I can revert his "icing" with druids or genesis later (much later), but how do I get rid of the blizzards? They seem to stay there for the rest of the game. Does any spell do the trick? Fair winds or dispell?
Besides that, I suggest a tile beneath that blizzard should always, slowly, revert to a snow tile (not ice). Right now the blizzards are a hassle but nothing really frightening (some low % ice damage, well so what I say to myself). Maybe a chance a unit/stack gets stuck there when passing, similar to the "has eaten bad fruit event, stuck in snowstorm, or maybe the blizzard moving onward one tile as soon as he has transformed the former tile to snow.
Now I can revert his "icing" with druids or genesis later (much later), but how do I get rid of the blizzards? They seem to stay there for the rest of the game. Does any spell do the trick? Fair winds or dispell?
Besides that, I suggest a tile beneath that blizzard should always, slowly, revert to a snow tile (not ice). Right now the blizzards are a hassle but nothing really frightening (some low % ice damage, well so what I say to myself). Maybe a chance a unit/stack gets stuck there when passing, similar to the "has eaten bad fruit event, stuck in snowstorm, or maybe the blizzard moving onward one tile as soon as he has transformed the former tile to snow.