redwings1340
Emperor
So I just played my first game on Deity difficulty in civ. I played as England, on a large, 22 civ map, with diplo victory off. I lost the game, and I don't plan on playing another deity anytime soon, but it was an interesting experience.
The first thing I noticed is that the insane AI tech advantages changes a little the balance of the game. Trade routes and spies are far more important than before, as you're always going to have tech to steal/get from them. Still, I was surprised to find out how possible this game was, especially considering I probably could have won if diplo victory was on.
After taking the tradition opener, I proceeded to go the honor tree. I spawned on an island separated from everyone, with only Persia to the north, us separated by a mountain chain that we couldn't cross over land. I then made some early mistakes that, if I hadn't made, I very well may have been able to win. Even after filling out the honor tree, I never went to war the entire game, and killed off only one barbarian encampment. I still have no idea how I managed this on deity, and I'm sure some of you are saying this shouldn't be possible on deity (and blaming BNW aggression), but I managed it, without much of an army defending me. In my defense, Persia was the only civilization that could even be remotely considered on my continent, and we had at least 5 trade routes to each other at any point through the game, so a war between us would have destroyed both of our economies. If I had gone liberty or just filled out tradition, I would have been in a far better position. I also missed capturing a worker from the one city state that spawned near me (he ninja'd the only possible improvements while my scout was exploring somewhere else, and them put his worker in his capital)
I now am convinced that on deity on 22 civ maps, rationalism is extremely overpowered (more so than usual), simply because of how much money the AIs get, and how many research agreements you can get. Despite having almost 800 science per turn in the late game (like, 1840s, you tech up so fast on deity), computers were still keeping well ahead of me because they were focusing on research agreements, while I was focusing on city states. If you can get the porcelain tower and the rationalism policy with research agreements, you can fly through techs like nobody's business.
Even with making these errors, I still managed to be around 25ish turns away from building a space ship when Korea won their cultural victory. I'm sure deity is harder when you have a lot of civs around you and you have to think about war all the time, but I feel like if I were to restart this particular game, I could probably win. I'm kind of upset I turned off diplo victory before the game though... It was deity difficulty, I should have known that this was my best chance to claim I've beaten it.
One question though, how do all of you manage specialists? I feel like this is the biggest flaw in my game, as I keep cities on default mode too often, and don't manually work specialists very often, but I never know exactly how much food to sacrifice to focus on them. I'm too uncomfortable to make changes to my specialists, so I haven't learned what's best there yet. Any suggestions on how to manage this?
The first thing I noticed is that the insane AI tech advantages changes a little the balance of the game. Trade routes and spies are far more important than before, as you're always going to have tech to steal/get from them. Still, I was surprised to find out how possible this game was, especially considering I probably could have won if diplo victory was on.
After taking the tradition opener, I proceeded to go the honor tree. I spawned on an island separated from everyone, with only Persia to the north, us separated by a mountain chain that we couldn't cross over land. I then made some early mistakes that, if I hadn't made, I very well may have been able to win. Even after filling out the honor tree, I never went to war the entire game, and killed off only one barbarian encampment. I still have no idea how I managed this on deity, and I'm sure some of you are saying this shouldn't be possible on deity (and blaming BNW aggression), but I managed it, without much of an army defending me. In my defense, Persia was the only civilization that could even be remotely considered on my continent, and we had at least 5 trade routes to each other at any point through the game, so a war between us would have destroyed both of our economies. If I had gone liberty or just filled out tradition, I would have been in a far better position. I also missed capturing a worker from the one city state that spawned near me (he ninja'd the only possible improvements while my scout was exploring somewhere else, and them put his worker in his capital)
I now am convinced that on deity on 22 civ maps, rationalism is extremely overpowered (more so than usual), simply because of how much money the AIs get, and how many research agreements you can get. Despite having almost 800 science per turn in the late game (like, 1840s, you tech up so fast on deity), computers were still keeping well ahead of me because they were focusing on research agreements, while I was focusing on city states. If you can get the porcelain tower and the rationalism policy with research agreements, you can fly through techs like nobody's business.
Even with making these errors, I still managed to be around 25ish turns away from building a space ship when Korea won their cultural victory. I'm sure deity is harder when you have a lot of civs around you and you have to think about war all the time, but I feel like if I were to restart this particular game, I could probably win. I'm kind of upset I turned off diplo victory before the game though... It was deity difficulty, I should have known that this was my best chance to claim I've beaten it.
One question though, how do all of you manage specialists? I feel like this is the biggest flaw in my game, as I keep cities on default mode too often, and don't manually work specialists very often, but I never know exactly how much food to sacrifice to focus on them. I'm too uncomfortable to make changes to my specialists, so I haven't learned what's best there yet. Any suggestions on how to manage this?