Boy did that suck when...

Lord GS-41

Chieftain
Joined
Dec 31, 2005
Messages
34
Right now I'm a Civ IV player, but I just remembered this thing and wanted to post it.

Remember in Civ II how if a unit attacked a unit in a stack and it won, all the units in the defending stack would be destroyed?

Once I was moving like 40 tanks across a barren part of the map to Egypt's territory, and an Egyptian marine moves up. I move my tanks to the adjacent tile, thinking that I would defend successfully. He attacks, and I see:
"42 units lost."

:aargh::aargh::aargh::aargh::aargh::aargh::aargh:
 
Wow that's over 3000 shields of productin down the pan! That's gotta hurt.

:eek:
 
Thant's a real pain in CivII. Happened to me lots of time. The only solution, don't stack that many units on one tile...
 
Andu Indorin said:
Ouch! That hurt's almost as bad as losing an Armor to Phalanx.

It's much, much worse buddy.

Personally, I like it how the game punishes stacks. It forces you to spread out your units over different terrain and makes you think tactics rather then just have a SoDoom. Plus, you can't but smile when you attack a huge enemy stack and get some pay-back ;)
 
Ah, I remember that, though I only realy noticed it when playing scenarios such as Red Front or Dominion War, where large stacks were the norm. Really taught me how to use forts and cities.

On the other side of the fence though, it was always satisfying hitting a large AI stack :evil:
 
Ah yes, I've been on both sides of this myself as well...

My most memorable one is probably the one where I accidentally nuked a city where I had my own units stacked next to it in preparation for the occupation next turn. Mind you, I was a Civ newbie at the time...
 
Kan' Sharuminar said:
Ah, I remember that, though I only realy noticed it when playing scenarios such as Red Front or Dominion War, where large stacks were the norm. Really taught me how to use forts and cities.

On the other side of the fence though, it was always satisfying hitting a large AI stack :evil:
Indeed it was, but I generally stuck with the WW2 scenario that came with the game. (Didn't know mods existed for it back then).
 
I liked the added strategy necessary, and a measure of realism. Wouldn't a bombing run on a valley hurt/kill ALL the units in the valley, and not just those guys over there in the corner?

Besides, I love stack cracking ;)
 
killing enemy stacks is fun. But the worst is when they sink a transport with 8 armour and AEGIS cruiser escort
 
Back
Top Bottom