GunsGermsandSteel
Warlord
- Joined
- Feb 27, 2020
- Messages
- 155
I rather liked the 3rd option for a conquered city in civ 5 - Puppet cities. Essential you "own" the city but cannot choose its production (AI controlled). In Civ 5 this also helped with city happiness. In Civ 6 that would easily translate into positive loyalty. It would also help to manage increasingly expanding empires with tons of cities.