I was thinking just the same thing the other day Ill glady help you. Infact Ive got a copy of a proposed tech tree for Tiberium Sun knocking about some where and I did some Tiberian Sun units the other year. http://forums.civfanatics.com/showthread.php?t=8556&page=37&pp=20
cool, if the game were to be tiberian sun, would there have to be alowances for the other nod factions (you know the ones, reresented by the blue and orange and stuff...) and the forgotten?
Ive done a bit of work to this Ive decided to make it as a Modpack as opposed to a scenario and was wandering if anyone had Ideas for buildings and wonders.
Wonders eh? Maybe some wonders of our age that have just been recovered or something? I mean the Eiffel Tower could have been lost and ruined for some reason and then it was just uncoverd.
Or you could have stuff like the GDI space station.
The Mamoth 'Tank' was in C&C 1, and Red Alert 1, but in Tiberian Sun it was replaced with the "Mammoth Mk.II". The Mk II's a 4-legged Mech unit, sort of like the AT ATs in Star Wars, armed with dual Railguns and an anti-air missile system. Though it's pretty tough, you can take it down with deployed Tick Tanks.
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