Ok, so after much trial and error, I think I've pin pointed the stutter problem in BTS that wasnt in warlords or vanilla. It has to do with the new fading effects the map has when a black tile is uncovered. For some reason (doesnt appear to be video card related) ever render of the screen takes forever due to the fading effects when a unit uncovers a black tile. When a game starts, there is the first area that the settler uncovers that makes the game stutter until its complete. Then, every movement of a unit that involves uncovering map (including fog of war) causes massive stutter that affects the mouse cursor as well as the game. For that reason and the fact that I've tried it on minimum graphics settings as well as minimum map settings, I've ruled out it being a graphics card problem directly. My question is: Is there a way to turn off the new map fading effect or is there a patch in the works that would optimize the fading effect? I would really like to play the game, but I'm not willing to spend 20 minutes in one turn waiting for a few units to move across the screen (as well as the mouse cursor). Also, please comment if you've noticed this problem as well. Apart from that, the game seems fine, but I havent made it passed 3 turns as of yet. BTW, warlords and vanilla ran perfectly fine. If there is any way to revert to those graphical systems with the new features, options, and content, I would like to know. Although a simple, being able to turn map fading on and off would suffice. Thanks!