whoward69
DLL Minion
What's the C++ version of
where TXT_KEY_SOMETHING does NOT have to contain all of {1}, {2}, {3}, {4}, {5} and they don't have to appear in numerically ascending order
eg
TXT_KEY_SOMETHING = "From {3} to {2} via {5} costs {1_num} moves"
does anyone know if
handles this correctly?
Code:
local sText = Locale.ConvertTextKey("TXT_KEY_SOMETHING", 100, "a", "b", "c", "d")
where TXT_KEY_SOMETHING does NOT have to contain all of {1}, {2}, {3}, {4}, {5} and they don't have to appear in numerically ascending order
eg
TXT_KEY_SOMETHING = "From {3} to {2} via {5} costs {1_num} moves"
does anyone know if
Code:
Localization::String sText = Localization::Lookup("TXT_KEY_SOMETHING");
sText << 100;
sText << "a";
sText << "b";
sText << "c";
sText << "d";
handles this correctly?