To elaborate, if nobody knows what I mean : In previous civ games you could build cities in very close proximity of other cities, usually with at least 1 empty square between cities. In civ4 this number has been doubled, so that cities in the vanilla game are always spaced at least two squares.
I want to change this limit - if possible to one or zero, to reflect more accurate city placements in historical scenarios. I'd like to create maps with possibility for really dense city placements.
On a side note, perhaps alternatively, does anyone know if it is possible to name cottages/villages/towns on the map, so that these place/city names appear in the game?