PonderThis
Warlord
- Joined
- Nov 15, 2014
- Messages
- 104
I'm trying to create a custom condition for boosting techs. Using the helpful info in Gedemon's Lua Objects doc I can hook up a function to the start of a turn, figure out what the current player is researching, whether that tech can be boosted and if it actually has been boosted. But I can't seem to find a way to actually trigger a boost myself. Does anyone have any ideas?