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Gedemon
Last Activity:
Jul 19, 2018 at 3:16 PM
Joined:
Oct 4, 2004
Messages:
7,519
Likes Received:
938
Trophy Points:
113
Downloads:
43
Location:
France

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Gedemon

Modder, from France

Moderator
Gedemon was last seen:
Jul 19, 2018 at 3:16 PM
    1. Authopius
      Authopius
      Hello, Quick Question; Is WHoward's 2 Units Per Tile mod compatible with your R.E.D. Modpack?
      1. Gedemon
        Gedemon
        R.E.D. Modpack should be compatible with almost anything, but I've stopped modding for civ5 long ago.
        Jul 15, 2018 at 7:51 AM
    2. ResearchStudent
      ResearchStudent
      Hi, I'm a student studying player experiences in games. Would it be acceptable for me to post a link to an online survey in the "Off-Topic" forum. I would be more than happy to open discussion about my research once the survey has been closed within the forum thread. I will also be offering a £20 amazon gift card draw as a reward for participation, would that be an issue? Thank you for your time, I appreciate it
    3. Speedbird 48
      Speedbird 48
      I am in no way surprised that you are French. THAT's why you made it so impossible to play as Nazi Germany in your mod! You didn't want to relive your countries humiliation, so you made France and Britain OP. Makes sense ;)
      1. Gedemon
        Gedemon
        Most stupid comment I ever had for that mod.
        The difficulty level is adapted to the player to make it challenging.
        "fall of France" happens most of the time if both side are AI as the OOB has been edited in favor of Germany, and there is also an option to remove the Maginot line to help that.
        Mar 29, 2018
        Authopius and RohirrimElf like this.
    4. lg100000
      lg100000
      Oh well that sucks. Thanks for the response!
    5. lg100000
      lg100000
      but I was wondering if you could give me any tips on where I could start looking to accomplish something similiar to the MAD mod. Thanks a lot!
      1. Gedemon
        Gedemon
        I don't think it will be possible before the DLL source code is released for civ6.
        Mar 10, 2018
    6. lg100000
      lg100000
      Hi! I had some questions about the MAD mod you created awhile ago. Im trying to do pretty much the same thing for civ 6, just for my own use if anything. I hate how civs just wont respond to nukes. Anyway, I'm very familiar with pretty simple mods (the most complex mod ive made pretty much just tripled the size of the hydrogen bomb animation)
    7. Nahimi
      Nahimi
      Sorry to bother you again. Your map mod does not appear even though I ticked it on the in-game mod manager. When I add the Production Queue mod, your mod suddenly appears and I can choose from the different Earths, but thrown back to the main menu. I did not manage to find any solutions elsewhere. :(
      1. Gedemon
    8. Nahimi
      Nahimi
      Hi, when are you going to update your map mod for rise and fall? Because when I choose "Greatest Earth" map, the city states slider is messed up; going from 43, to 23 etc... no 0
      thank u
      1. Gedemon
        Gedemon
        get the github or steam version, they are updated. I won't have time to update the CFC version until next WE I'm afraid.
        Feb 13, 2018
        Nahimi likes this.
    9. kine100
      kine100
      Hello, I tried to download air force module for BTS, but no files are found. is there any way i can download it..?? Thanks~
      1. Gedemon
        Gedemon
        Sorry I don't have any copy of my civ4 files
        Jan 23, 2018
        kine100 likes this.
      2. kine100
        kine100
        okay~ have a nice day~ thx for the answer~
        Jan 23, 2018
    10. bbufa
      bbufa
      Hello, how did you reveal all map with hidden resource (civ6)? The "reveal all" command provided by dev doesn't show strategic resources until I research the techs.
      1. Gedemon
        Gedemon
        The automation methods used by autoplay reveal all map and resources.
        Oct 20, 2017
    11. bacononaboat
      bacononaboat
      Hello. My team has narrowed down the carrier crash in RED WWII down to an error with planes somewhere in the DLL files. Do you have any pointers you can remember immediately related to this crash? Any advice for how to edit DLLs such as your favorite editor? Thanks
      1. Gedemon
        Gedemon
        Oct 9, 2017
      2. Gedemon
        Gedemon
        and I don't remember a crash related to the carrier, but OTOH I hadn't enabled them in my scenarios at the time...
        Oct 9, 2017
    12. coffee junkie
      coffee junkie
      Fellow frenchie! Send help ... PLIZEUH ;) Hope it's ok to bother you :)
      I'm working on a mod. But I can't add units for the life of me. I can't work on the ModBuddy et toussa 'cause I'm on Mac. I followed the steps on your tutorial. I'm trying to add a Longswordsman (with his files) from the Ethnic Diversity mod. No matter what I do, the unit won't come up (basic swordsman instead). Any leads ?
      1. Gedemon
        Gedemon
        I'm sorry, but it's been years since I've modded on civ5, better ask on the tutorial thread directly or in civ5 creation & customization forum.
        Sep 5, 2017
    13. bacononaboat
      bacononaboat
      Hey just a quick question about RED WWII - how do I add a lua based promotion? I believe I have the script worked out, but I need to know what files the promotion has to be part of for the mod to not have major errors. Where in the XML, lua, and SQL?
      1. Gedemon
        Gedemon
        Sorry, I've stopped development on that mod
        Aug 7, 2017
    14. Robert V.
      Robert V.
      Gedemon, can you please post the Civilization VI mod: R.E.D. for Australia DLC, please. It seems it only is available on the Steam workshop.
      1. Gedemon
      2. Robert V.
        Robert V.
        Thank you!
        Jul 11, 2017
    15. hommar
      hommar
      Hi, i'm a bit lost. Do You maybe know someone i could contact for CIV4 modding help? It's abaut RIFE, and i lack the know-how to make a script or two work, despite they look right to me... I'll be grateful for any and all aid.
    16. bacononaboat
      bacononaboat
      Hey Gedemon
      I have RED WWII question; I understand if you don't want to help since the mod is old.
      I've been adding operations, but for whatever reason the condition function won't work. The lua doesn't seem to recognize it. Does it have to be listed elsewhere?
      1. Gedemon
        Gedemon
        the function need to be defined before the g_Military_Project table in the file
        Jun 28, 2017
      2. bacononaboat
        bacononaboat
        Ok I moved the condition function, still no effect..Hmm. This is part of a brand new scenario I built - the scenario works fine except for when I introduce a condition or function into the Script page that isn't common to other scenarios .
        Jun 28, 2017
      3. bacononaboat
        bacononaboat
        Oh I got the condition to work - found a small error. Thanks for the help Gedemon :) Have a good one.
        Jun 28, 2017
        Gedemon likes this.
    17. Fearthepenguinz
      Fearthepenguinz
      Hi Gedemon,
      First of all, thank you for the huge earth maps to Civ 5 and the option to play Hot-seat on mods.

      I was wondering if there are a mod or option so the cities are where they are in the real world for your earth maps on Civ 5?

      Thanks in advance!
      1. Gedemon
        Gedemon
        No sorry, no such option on for my maps on civ5.
        Jun 15, 2017
    18. Nugcrusher
      Nugcrusher
      I am having trouble building a unit mod that gains a percentage boost to attack based on faith per turn. Any way you could lend an assist?
    19. Ferocitus
      Ferocitus
      I hope you don't mind me giving advice to those having trouble with
      getting Ynaemp to work. I can, and will only, offer help with the most
      rudimentary problems, e.g. clearing cache, deleting some old
      files and saves etc. Anything else is well outside of my "expertise".

      All the best for your rest and recreation!
      1. Gedemon
        Gedemon
        thanks, it does help.
        Jan 25, 2017
    20. philhellenismos
      philhellenismos
      It is about the CPP AI City-State thing, specifically what happens when the player chooses "Sorry for the trouble option" when the AI fusses about the player's friendship with a city-state.
      1. Gedemon
        Gedemon
        No idea then, I'm not part of cpp team, better ask in the mod's forum.
        Jan 9, 2017
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  • About

    Location:
    France
    My Computer:
    CPU i7 4770K / GPU EVGA nv 980ti / RAM 16 Gb / Win10 64 pro
    Civ5 Difficulty Level:
    Emperor
    Civ4 Difficulty Level:
    Prince
    Civ3 Difficulty Level:
    Regent
    Civ5 Versions:
    • Basic Edition
    • Gods & Kings
    • Brave New World
    • DLC (various)
    Civ4 Versions:
    • Regular Edition
    • Warlords Expansion
    • Beyond the Sword Expansion
    Civ3 Versions:
    • Civilization III
    • Play the World
    Civ2 Versions:
    • Civilization II
    • Fantastic Worlds
    Civ1 Versions:
    • Civ DOS
    • CivNet
    Gender:
    Do Not Display

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    Want to play a different Civilization game ?
    Interested by Revolutions, Supply Lines, Front Lines, Resources stockpile and much more ?
    Help me design and develop my most ambitious modding project so far.
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