1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  3. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  4. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  5. Dismiss Notice
  6. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice
Last Activity:
Oct 17, 2018 at 11:20 AM
Oct 4, 2004
Likes Received:
Trophy Points:

Share This Page


Modder, from France

Gedemon was last seen:
Oct 17, 2018 at 11:20 AM
    1. Alexx9591
      Hello! did you do modding civilization 5? Can I ask a question about modding? Sorry for my English. I translated in translator.
      1. Gedemon
        I've stopped modding for civ5 years ago, I can't help for that, and when I see a message in the help forum that I can answer, I try to do it, but I' don't do it in profile or PM, as an answer to a modding question may be useful to everyone.
        Oct 16, 2018 at 6:16 PM
      2. Alexx9591
        thanks for the answer. I will ask a question on the forum, but before that they did not answer me in other forums
        Oct 17, 2018 at 3:42 AM
    2. AugusTIN0007
      HI,and SORRY - but it seems that You are my last hope.
      Years ago I created for civ 5 a nice TSL scenario/map PERFECT WORLD ... https://steamcommunity.com/sharedfiles/filedetails/?id=501756465
      NOW I would like to play this scenario in HOT SEAT.
      I tried hard
      1. GMR
      2 MPMPM -
      3 MP Mods Workaround
      4. MPPatch - etc
      and i could NOT find a way :(
      1. Gedemon
        I've stopped modding for civ5 years ago, I can't help for that, I just remember that hotseat should be possible but not MPMPM
        Sep 9, 2018
    3. Authopius
      Hello, Quick Question; Is WHoward's 2 Units Per Tile mod compatible with your R.E.D. Modpack?
      1. Gedemon
        R.E.D. Modpack should be compatible with almost anything, but I've stopped modding for civ5 long ago.
        Jul 15, 2018
    4. ResearchStudent
      Hi, I'm a student studying player experiences in games. Would it be acceptable for me to post a link to an online survey in the "Off-Topic" forum. I would be more than happy to open discussion about my research once the survey has been closed within the forum thread. I will also be offering a £20 amazon gift card draw as a reward for participation, would that be an issue? Thank you for your time, I appreciate it
    5. Speedbird 48
      Speedbird 48
      I am in no way surprised that you are French. THAT's why you made it so impossible to play as Nazi Germany in your mod! You didn't want to relive your countries humiliation, so you made France and Britain OP. Makes sense ;)
      1. Gedemon
        Most stupid comment I ever had for that mod.
        The difficulty level is adapted to the player to make it challenging.
        "fall of France" happens most of the time if both side are AI as the OOB has been edited in favor of Germany, and there is also an option to remove the Maginot line to help that.
        Mar 29, 2018
        Knasp, Authopius and RohirrimElf like this.
    6. lg100000
      Oh well that sucks. Thanks for the response!
    7. lg100000
      but I was wondering if you could give me any tips on where I could start looking to accomplish something similiar to the MAD mod. Thanks a lot!
      1. Gedemon
        I don't think it will be possible before the DLL source code is released for civ6.
        Mar 10, 2018
    8. lg100000
      Hi! I had some questions about the MAD mod you created awhile ago. Im trying to do pretty much the same thing for civ 6, just for my own use if anything. I hate how civs just wont respond to nukes. Anyway, I'm very familiar with pretty simple mods (the most complex mod ive made pretty much just tripled the size of the hydrogen bomb animation)
    9. Nahimi
      Sorry to bother you again. Your map mod does not appear even though I ticked it on the in-game mod manager. When I add the Production Queue mod, your mod suddenly appears and I can choose from the different Earths, but thrown back to the main menu. I did not manage to find any solutions elsewhere. :(
      1. Gedemon
    10. Nahimi
      Hi, when are you going to update your map mod for rise and fall? Because when I choose "Greatest Earth" map, the city states slider is messed up; going from 43, to 23 etc... no 0
      thank u
      1. Gedemon
        get the github or steam version, they are updated. I won't have time to update the CFC version until next WE I'm afraid.
        Feb 13, 2018
        Nahimi likes this.
    11. kine100
      Hello, I tried to download air force module for BTS, but no files are found. is there any way i can download it..?? Thanks~
      1. Gedemon
        Sorry I don't have any copy of my civ4 files
        Jan 23, 2018
        kine100 likes this.
      2. kine100
        okay~ have a nice day~ thx for the answer~
        Jan 23, 2018
    12. bbufa
      Hello, how did you reveal all map with hidden resource (civ6)? The "reveal all" command provided by dev doesn't show strategic resources until I research the techs.
      1. Gedemon
        The automation methods used by autoplay reveal all map and resources.
        Oct 20, 2017
    13. bacononaboat
      Hello. My team has narrowed down the carrier crash in RED WWII down to an error with planes somewhere in the DLL files. Do you have any pointers you can remember immediately related to this crash? Any advice for how to edit DLLs such as your favorite editor? Thanks
      1. Gedemon
        Oct 9, 2017
      2. Gedemon
        and I don't remember a crash related to the carrier, but OTOH I hadn't enabled them in my scenarios at the time...
        Oct 9, 2017
    14. coffee junkie
      coffee junkie
      Fellow frenchie! Send help ... PLIZEUH ;) Hope it's ok to bother you :)
      I'm working on a mod. But I can't add units for the life of me. I can't work on the ModBuddy et toussa 'cause I'm on Mac. I followed the steps on your tutorial. I'm trying to add a Longswordsman (with his files) from the Ethnic Diversity mod. No matter what I do, the unit won't come up (basic swordsman instead). Any leads ?
      1. Gedemon
        I'm sorry, but it's been years since I've modded on civ5, better ask on the tutorial thread directly or in civ5 creation & customization forum.
        Sep 5, 2017
    15. bacononaboat
      Hey just a quick question about RED WWII - how do I add a lua based promotion? I believe I have the script worked out, but I need to know what files the promotion has to be part of for the mod to not have major errors. Where in the XML, lua, and SQL?
      1. Gedemon
        Sorry, I've stopped development on that mod
        Aug 7, 2017
    16. Robert V.
      Robert V.
      Gedemon, can you please post the Civilization VI mod: R.E.D. for Australia DLC, please. It seems it only is available on the Steam workshop.
      1. Gedemon
      2. Robert V.
        Robert V.
        Thank you!
        Jul 11, 2017
    17. hommar
      Hi, i'm a bit lost. Do You maybe know someone i could contact for CIV4 modding help? It's abaut RIFE, and i lack the know-how to make a script or two work, despite they look right to me... I'll be grateful for any and all aid.
    18. bacononaboat
      Hey Gedemon
      I have RED WWII question; I understand if you don't want to help since the mod is old.
      I've been adding operations, but for whatever reason the condition function won't work. The lua doesn't seem to recognize it. Does it have to be listed elsewhere?
      1. Gedemon
        the function need to be defined before the g_Military_Project table in the file
        Jun 28, 2017
      2. bacononaboat
        Ok I moved the condition function, still no effect..Hmm. This is part of a brand new scenario I built - the scenario works fine except for when I introduce a condition or function into the Script page that isn't common to other scenarios .
        Jun 28, 2017
      3. bacononaboat
        Oh I got the condition to work - found a small error. Thanks for the help Gedemon :) Have a good one.
        Jun 28, 2017
        Gedemon likes this.
    19. Fearthepenguinz
      Hi Gedemon,
      First of all, thank you for the huge earth maps to Civ 5 and the option to play Hot-seat on mods.

      I was wondering if there are a mod or option so the cities are where they are in the real world for your earth maps on Civ 5?

      Thanks in advance!
      1. Gedemon
        No sorry, no such option on for my maps on civ5.
        Jun 15, 2017
    20. Nugcrusher
      I am having trouble building a unit mod that gains a percentage boost to attack based on faith per turn. Any way you could lend an assist?
  • Loading...
  • Loading...
  • About

    My Computer:
    CPU i7 4770K / GPU EVGA nv 980ti / RAM 16 Gb / Win10 64 pro
    Civ5 Difficulty Level:
    Civ4 Difficulty Level:
    Civ3 Difficulty Level:
    Civ5 Versions:
    • Basic Edition
    • Gods & Kings
    • Brave New World
    • DLC (various)
    Civ4 Versions:
    • Regular Edition
    • Warlords Expansion
    • Beyond the Sword Expansion
    Civ3 Versions:
    • Civilization III
    • Play the World
    Civ2 Versions:
    • Civilization II
    • Fantastic Worlds
    Civ1 Versions:
    • Civ DOS
    • CivNet
    Do Not Display


    Want to play a different Civilization game ?
    Interested by Revolutions, Supply Lines, Front Lines, Resources stockpile and much more ?
    Help me design and develop my most ambitious modding project so far.
  • Loading...
Ebates: Get Paid to Shop