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Gedemon
Last Activity:
Apr 19, 2021 at 7:29 AM
Joined:
Oct 4, 2004
Messages:
9,659
Likes Received:
4,080
Trophy Points:
113
Downloads:
43
Location:
France

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Gedemon

Modder, from France

Super Moderator
Gedemon was last seen:
Apr 19, 2021 at 7:29 AM
    1. savio.dibi
      savio.dibi
      Hi Gedemon. You know I appreciate a lot all your work for the mods, and so huge thank you! I wanted to know if it's possible for you to update Basic Modern Civilization to make it compatible with the latest versione of the game. Again, thank you!
      1. Gedemon
        Gedemon
        Sorry, the only mod I still provide (indirect) support for civ6 is the core YnAMP mod. But I didn't knew that BMC has been broken.
        Apr 5, 2021
        savio.dibi likes this.
      2. savio.dibi
        savio.dibi
        And I am absolutely thankful for the YnAMP support!
        The problem with BMC is that when you activate the mod, in the setup screen it doesn't show any civs. But don't mind for the mod, I prefer a YnAMP a lot more!
        Apr 5, 2021
      3. Gedemon
    2. Inlogica1
      Inlogica1
      Dear Gedemon,

      Im a huge fan of your R.E.D modpack and i would like to know where i can find the blender files of the new units (i would like to change a model but i dont know where the files are located)
      I know you've stopped modding civ 5 a while ago but i would really appreciate it if you could tell me how to get the blender files. Thanks for reading and good health to you.
      1. View previous comments...
      2. Inlogica1
        Inlogica1
        Thank you for the quick reply! So the model itself is within the gr2 files?
        danrell released his crusader unit-pack with additional .blend files so thats something different? (sorry for asking stupid questions but im really new to modding and i was hoping if i could make some minor changes)
        So is there a chance to access the meshes through gr2 files? Again thank you for your support i really appreciate it!
        Mar 31, 2021
      3. Gedemon
        Gedemon
        no idea, I just know that the gr2 file is the model.
        Mar 31, 2021
      4. Inlogica1
        Inlogica1
        Thank you sir! I really appreciate it and your work! Stay awesome and healthy and again thank you!
        Mar 31, 2021
    3. awesomeninja753
      awesomeninja753
      Yo
      Just wondering if its possible to play Yet (not) Another Earth Maps Pack on Lan somehow because there are some multiplayer options in the set up.
      1. Gedemon
        Gedemon
        for civ5 ? nop, would be a lot of work to make it MP compatible, only hotseat works
        Jan 14, 2021
        awesomeninja753 likes this.
      2. awesomeninja753
        awesomeninja753
        k thanks for answering.
        Jan 14, 2021
    4. regularkid
      regularkid
      Hey Gedemon. A quick question.
      R.E.D. Mod's turns last 10 days each. Here's what the NewRules.sql says about it "INSERT INTO GameSpeed_Turns (GameSpeedType, MonthIncrement,TurnsPerIncrement) VALUES ('GAMESPEED_STANDARD', '1', '360');
      UPDATE GameSpeeds SET DealDuration = 100". We would like to make it so turns last 15 days. Is there a way to achieve this?
      1. Gedemon
        Gedemon
        I've stopped modding civ5 a long time ago, and from your previous question IDK if you're using my old version or the "reloaded", but for calendars I remember that the data is at the start of each scenario lua scripts as the game can't handle thoses directly
        Aug 14, 2020
    5. regularkid
      regularkid
      I figured it out. was in RedUnitsFunction.lua. Thanks again for making a great game.
    6. regularkid
      regularkid
      Hey Gedemon, my friend and I are huge fans of R.E.D. Mod! Has brought us countless hours of fun.

      We'd like to remove Italy's trait of receiving the "Desert Fox" promotion on all units, but can find no mention of it in NewRules.xml, which only mentions the Marenostrum trait.

      Also didn't find anything in the Newunits.xml.

      Do you know where we should we look to remove this "Desert Fox" trait for Italy? Thanks.
    7. Kswizzle
      Kswizzle
      Hey man, we have started a community on playing your YnAMP for Civilization 5, but are trying to see how to play the Huge Earth Map with around 43 players and True Start Location. How can we play your map in multiplayer?
      Please help thank you!
      Here is discord (if you want to) :
      https://discord.gg/VXZxH62
      1. Gedemon
        Gedemon
        You can't use WorldBuilders maps in MP with civ5 AFAIK, you'll have to convert it to a mapscript. I can't help with that as I've stopped modding civ5 years ago (because of the MP modding limitations)
        Aug 3, 2020
    8. Damsie_drews
      Damsie_drews
      Hi man. I really love your mods. Can you make a Units rescaling and new formations for the New Frontier Pass? Thank you in advance :)
      1. Gedemon
        Gedemon
        I've stopped modding civ6 because you can't change the core gameplay at this time, sorry.
        Jun 13, 2020
    9. Ekderp
      Ekderp
      Hi, I'm having difficulties with your mod. All icons and buttons disappear when I enter diplomacy screen. Assets mod says it's not compatible with my civ version. Help? Really like the idea of your mod and really want to try it out. Thanks.
      1. Gedemon
        Gedemon
        I've stopped modding civ6 because I need the DLL source to finish that project but Firaxis has no plan to release it like they did for civ4 and 5, sorry
        May 27, 2020
        Ekderp likes this.
    10. sieg_
      sieg_
      Hi Gedemon, I came across your repo Civ5-DLL researching. Is it possible to access the code that initiates a resync in a multiplayer directly? e.g.: can when everyone ends their turn and the loading screen pops up.

      I'm unsure if this is accessible in the given DLLs.

      I did a lot of digging and the closest I could get were the methods ReseatConnectedPlayers and ReseatConnectedPlayer.

      Thank you!
      1. Gedemon
        Gedemon
        no idea, sorry, I've stopped modding civ5 years ago.
        May 27, 2020
    11. animesamp
      animesamp
      So there is no updated Ynamp with the gathering storm?
      1. Gedemon
        Gedemon
        Mod's fine, problem is on your side, read the installation instructions
        May 13, 2020
    12. animesamp
      animesamp
      I would like to install the map, but I can't find the update for the latest patch. Can you help me please?
      1. Gedemon
        Gedemon
        Sorry, I've stopped modding for civ6
        May 13, 2020
    13. Kaan Boztepe
      Kaan Boztepe
      did you check out old world? if they will give full mod access?
      1. Gedemon
        Gedemon
        just asked in the subforum, I think it will have full modding capabilities for data and scripting, but IDK about assets (units, buildings) to expand the scope of the game.
        May 11, 2020
    14. Chris Syphus
      Chris Syphus
      Hi The Imperium here just wanted to thank you for your work on Ynamp, love playing on these world maps.
      1. Gedemon
        Gedemon
        you're welcome !
        Apr 24, 2020
    15. Babsimov
      Babsimov
      1. Gedemon
        Gedemon
        no idea, I don't mod for GS
        Apr 5, 2020
      2. Babsimov
        Babsimov
        Ok, thanx.
        Apr 17, 2020
    16. Babsimov
      Babsimov
    17. derek12345
      derek12345
      I'm trying to find ancient ruins on your YnAEMP giant earth map on Civ 5, but I cant seem to find any. Is this a bug or intended?
      1. Gedemon
        Gedemon
        no ideas, I've stopped civ5 years ago.
        Jan 24, 2020
    18. Clarkimedes
      Clarkimedes
      Salut Gedemon! I am working on a Civ V mod and was wondering if I could use your Revolutions code (specifically the reserving city states portion mostly) in my mod. I'm new to the modding scene and wasn't sure what the etiquette is for that sort of thing. I know to give credit, but I was also thinking I should get your permission. Thanks either way, your mod is great and I've learned tons reading through your lua.
      1. Gedemon
        Gedemon
        Yes, you can use any parts of my mods as long as you give credit when it seems appropriate, and as long as you do not sell you mod.
        Aug 25, 2019
    19. V. Soma
      V. Soma
      Hi, I use your Combat and Stacking Overhaul mod - and Greek Hoplite and Nubian Pitati don't get range 1 - can you help me to make them so...?
    20. ericdepositar
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  • About

    Location:
    France
    My Computer:
    CPU Ryzen 5600X / GPU RTX 3080 / RAM 32 Gb / Win10 64 pro
    Civ6 Difficulty Level:
    Immortal
    Civ5 Difficulty Level:
    Emperor
    Civ4 Difficulty Level:
    Prince
    Civ3 Difficulty Level:
    Regent
    Civ6 Versions:
    • Basic Edition
    • Gathering Storm
    Civ5 Versions:
    • Basic Edition
    • Gods & Kings
    • Brave New World
    • DLC (various)
    Civ4 Versions:
    • Regular Edition
    • Warlords Expansion
    • Beyond the Sword Expansion
    Civ3 Versions:
    • Civilization III
    • Play the World
    Civ2 Versions:
    • Civilization II
    • Fantastic Worlds
    Civ1 Versions:
    • Civ DOS
    • CivNet

    Signature

    Want to play a different Civilization game ?
    Interested by Revolutions, Supply Lines, Front Lines, Resources stockpile and much more ?
    Actually looking for a new modding platform for my most ambitious project so far.
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