isau
Deity
- Joined
- Jan 15, 2007
- Messages
- 3,071
I've been thinking about how to improve the Great Wall improvement and it seems to me an easy way to do it would be to have it behave more like a Feature than an Improvement. Features can slow units down, prevent line of fire, and so on.
I don't think it's possible for Builders to place Features (altho they can plant Forests, which are Features). My thought is I could insert a dummy Feature on the tile when a player places the Great Wall improvement. Then it would just be a matter of making sure to remove it when the player pillages or removes the tile.
Is it even possible to add Features during gameplay though? I know it can be done during map generation and using Firetuner.
I don't think it's possible for Builders to place Features (altho they can plant Forests, which are Features). My thought is I could insert a dummy Feature on the tile when a player places the Great Wall improvement. Then it would just be a matter of making sure to remove it when the player pillages or removes the tile.
Is it even possible to add Features during gameplay though? I know it can be done during map generation and using Firetuner.