Cannot build farm in tundra

ShyLion

Chieftain
Joined
Nov 8, 2005
Messages
11
Location
Russia
I can build a farm in tundra on river-ajcent tile, but not on farm-ajacent only. All techs are discovered.
Cant completely build farms on ice and desert.

Bug?
 
Farms can only be built on:

1) Fresh Water Source only
2) Adjacent to Irrigated tiles (Civil Service)
3) Can be placed anywhere (Electricity, I think....)

However, looking at the xml files, I realised the most important factor not stated from the above....

1) There must be a prerequiste of 1 food in any tile for Farm to be built! If this is not fulfilled, the above three conditions don't matter!
Hence desert & the like can't have anything built on, since they offer absolutely nothing at all!

<Type>IMPROVEMENT_FARM</Type>
<Description>TXT_KEY_IMPROVEMENT_FARM</Description>
<Civilopedia>TXT_KEY_IMPROVEMENT_FARM_PEDIA</Civilopedia>
<ArtDefineTag>ART_DEF_IMPROVEMENT_FARM</ArtDefineTag>
<PrereqNatureYields>
<iYield>1</iYield>
<iYield>0</iYield>
<iYield>0</iYield>
</PrereqNatureYields>

This can be found in the CIV4ImprovementsInfo.xml file
 
Interesting... so, we could change that "1" to a "0" and it'll allow minimal production in those annoying desert and tundra spots.

Wodan
 
narmox said:
When was the last time you saw farms in Tundra in the real world...
Isn't that where popsicles come from?:D
 
It'll be weird to see farms in desert actually...
Maybe there should be improvements like wells for desert tiles instead of farms... Any modders?? :)
 
There must be a prerequiste of 1 food in any tile for Farm to be built!
There is always 1 food from non-irrigated tundra tile.
As for techs - i told that ALL techs are discovered. And there is ajacent tundra tile with farm (it has ajacent river).
 
This gives me an idea of a new tech to add……. Hydroponics.
 
ShyLion said:
There is always 1 food from non-irrigated tundra tile.
As for techs - i told that ALL techs are discovered. And there is ajacent tundra tile with farm (it has ajacent river).

I found something else...

<TerrainMakesValids>
<TerrainMakesValid>
<TerrainType>TERRAIN_GRASS</TerrainType>
<bMakesValid>1</bMakesValid>
</TerrainMakesValid>
<TerrainMakesValid>
<TerrainType>TERRAIN_PLAINS</TerrainType>
<bMakesValid>1</bMakesValid>
</TerrainMakesValid>
</TerrainMakesValids>

Only plains & grasslands are made valid, think you may want to add desert or tundra here not sure though :confused: . Please do backup if you want to change any values.
 
I would be pleased with something to build on desert tiles but on the other hand it's realistic the way it is now.
 
Back
Top Bottom