Can't get into it

man o' war

AKA Kristophski
Joined
Jan 25, 2004
Messages
355
Location
Hole in a field, Cambridge, England
I have recently got this game, and after trying hard for a day or two, I just can't get into it. Is there something i'm missing? Everyone seems to tink that it's fantastic, but i'm not sure if I have the energy to try... Someone help convince me, please!
 
Hi Man o' War,

It depends on what you have played before. If you have played civ3 before trying SMAC, then you will not be use to the slow pace at the beginning and the way tha units are limited.

The hardest part of the game is getting over that initial sluggish stage when everything seems to go sooo slow. Try playing as The Hive for the first few games. I found this was more enjoyable as this faction had an easier time of getting new bases and building stuff and units than most. It was closer to the play style I was use to. Then you start to move into looking at new tactics and options.

SMAC is great because there really are so many play styles that work.

So, get back on that puter, turn Native life down and build yourself a mighty empire, then you will get the bug! ;)
 
I know what you mean, though our reasons might not be exactly the same. I was put off mostly I think by a combination of the awful graphics (faction member portraits excluded) and complicated interface (too many long menus) and just the overall feel of the gameplay.

For years, off and on, the good reviews kept me coming back to AC looking for another in-depth turn based strategy experience. But I could never get into it, meaning that I didn't play for more than fifteen minutes before deciding that it was too complicated/unplayable.

Well recently I decided to just give it a go and make an effort at building a expansive empire just like in Civ to see where things go. A few hours later I realised I was hooked.

For me it's a good compromise between Civ 2 and Civ 3 in that it has some of the newer features of the latter, like automated workers (I really recommend setting your formers to auto if you don't already, unless you're really into the micromanagement, it frees you to focus on other more pressing matters) and well defined borders, but retains some of the traditional elements of the former. I always hated that they got rid of the diplomat unit in Civ 3 so it's a pleasure to use AC's probe team. And I think AC's government options are far superior to both Civs, it gives you more control and has a play in your relations with other factions. Although overall I still prefer Civ's more familiar unit types and tech tree, AC will do me well until the release of Civ IV and I'm glad I had a chance to fully experience it before it's too outdated.
 
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