Can't play 'Huge' world

stevie

Chieftain
Joined
Nov 24, 2005
Messages
7
Hi all

Dual processor AMD MP2100+, Quadro 4 (128MB texture) graphics, 2GB of RAM. Win XP PRO. Machine is built for 3D design work.

I can't play a huge map - I now have stability (final last words) playing anything up to a large world. When on a huge map, game will hang badly - usually blue screens and restarts machine (with display driver error reported on blue screen). Does it on toggling the grid lines, having several movies or just windows (technology, new unit, contact etc.). Especially bad on loading a saved game, graphics go black every time (as reported by many other people).

Anybody else suffer this problem, or any workarounds? I haven't tried the new patch yet, just installed it - but the problem seems to be that the graphics card is in someway overloaded, even though I've got 4GB swap space (virtual memory) and 2GB RAM!! Hangs straight away on a new game if you toggle the grid lines on - hence not actual amount of display related.

Thanks, Steve
 
Pentium 4
3 GHz
1 Gb of RAM
NVIDIA GeForce 6600

I have posted my problems on this thread:
http://forums.civfanatics.com/showthread.php?t=133309&page=8

I have installed 1.09, but i still have the same problems. Even, now my computer reboot, and it say that the system come from a serious error. Please can someone answer to my question i posted on the thread above? (where i can access to Nvidia Image Settings, and all that things? Does it be installed, or do i have to download something?).
 
is the video drivers the latest ones?
Just curious if this helps, make sure that the AGP (I'm assuming the card's AGP) aperture setting is about twice the GPU memory.
Double check that UDMA is working properly (it probably is, but doesn't hurt to check) and try and limit the swap file size. See whether this would change anything.

Hope this might help.
 
Thanks for answer.
Yes, the video driver is the latest one: 81.94.
Please i'm not specialist, how i can manage all these things (AGP, UDMA, swap file). Sorry if i look dumb :) .
I want to notify that i play a huge map with max of civs. I have tried to continue my game on windowed mode, but now it put a message of crash with a rapport to send to microsoft. If not it's very laggy.
 
have same problem huge starts laggy. did before patch and patch didnt change it...only thing patch helped me with is the sound it isnt crackly anymore.
 
My huge map starts a little laggy but as I play on it gets better. So you guys might want to be patient.
 
Dangerous strategry for me blast, I can't reload my game without everything going end up. Hence I could play until it crashes, (which on multiple window openings it will surely do), then I can't reload my game - waste of time! Can you see if you can save a game and reload it at the very beginning? It's definitely a display driver issue, but NOTHING cures it, (all my settings are cool), will try and take it up with support, but they are very slow in responding at the moment!!! All theories welcome!

Thanks, Steve
 
I don't know what to tell you, Steve. My system is comparable to yours (half as much RAM though) and I don't get this problem when I play on huge maps.
 
Well, I've just tried lowereing all the graphics to lowest and it HAS cured display issues that I've had whilst playing on a large world. This is the first time I've encountered this since the game has not been stable enough beforeto get this far!

I haven't tried the huge world yet, but I have a feeling that it could work. I've also done the unthinkable and let windows manage by page file - I noticed in the performance tab of task mananger that the PF was not in use at all when I had manually configured it - not sure what's going on there, whether task manager wasn't reporting it properly or no PF was actually being used. But anyway, anyone with the huge map problem - let windows manage your PF and put all graphics to lowest and see if it works!

Cheers, Steve
 
Nope - still doesn't work. Have had no contact from support yet, but will try taking it up with them. As I've said previously it's a display driver issue which causes the problem - it's just knowing what the problem actually is (and then the cure) with the drivers!! Will give you an update if I get any further news. This is annoying to say the least.

Steve.
 
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