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Carriers: Any point?

Virulent

King
Joined
Sep 9, 2006
Messages
662
Location
Canada
So is there any good use for Carriers in Civ IV? Maybe if they could carry bombers as well as fighters they might be a little more useful but as it stands aircaft and naval units aren't all that great so a naval unit that carries fighters doesn't seem to be a high priority to build.

If there is some good use for carriers that I am overlooking please enlighten me.
 
Use your carrier's planes to bomb enemy ships, that way, your battleship doesn't have to go into a fight evenly matched. Also, carrier planes set to intercept helps prevent your ships from being bombed.

A carrier set in the northern ocean and one to the south can pretty much recon the entire ocean, so you know way in advance if a strike force is coming after you.

Carriers off the coast are a good way to have your planes pillage inland resources.
 
Use your carrier's planes to bomb enemy ships, that way, your battleship doesn't have to go into a fight evenly matched. Also, carrier planes set to intercept helps prevent your ships from being bombed.

A carrier set in the northern ocean and one to the south can pretty much recon the entire ocean, so you know way in advance if a strike force is coming after you.

Carriers off the coast are a good way to have your planes pillage inland resources.

but it raises the question, how often to we reach that circumstance in the game?
 
I guess I just like to control the seas and the peace of mind of knowing 10 or so units are not going to land on the beach on the other side of the continent from my front. It doesn't take long when you compare the shields for a task force to pay for itself in terms of enemy ships sunk and land units that never did anything to you. Being able to destroy a enemy's economy I thnk is pretty significant too.

I was in the Navy, so maybe its just a fetish.
 
If you don't have any other options, carriers (and fighters) are better than nothing for softening up enemy defenses before an attack (especially onto another continent.)

The bombing can help supplement naval bombardment to speed up the attack, and airstrike can be pretty good to weaken the enemy units before an amphibious assault.
 
If you don't have any other options, carriers (and fighters) are better than nothing for softening up enemy defenses before an attack (especially onto another continent.)

The bombing can help supplement naval bombardment to speed up the attack, and airstrike can be pretty good to weaken the enemy units before an amphibious assault.

You can pretty much do that with fighters stationed in one of your cities with exception if you are trying to attack where its out of your fighter's range stationed in one of your cities. :twitch:
 
I have used carriers before... I had taken all my enemy's cities except one and it was on an island and I had a carrier and a few fighters and my only transport was in the new world and my fighters fought until my transport got there.
 
Not really. Sure, they have their use but I think it's almost always better to invest those hammers in other warships.
 
I use carriers for their intended use. Control of the seas and control air space in the land I am about to invade.
 
You can pretty much do that with fighters stationed in one of your cities with exception if you are trying to attack where its out of your fighter's range stationed in one of your cities. :twitch:

Johnny, I see your point, I misread your post earlier.
But I still think it's more practical to build another Battleship or Transport than a Carrier. :)
 
I have always built carriers in my games. I just like the idea of being able to attack another continent and be able to soften the defenders without landing onto the continent.
 
I build a couple if it's late in the game and I'm worried about an ocean-crossing invasion. Particularly if I'm going for, say, cultural and have no desire to invade anybody anymore myself, and I'm content just to sink anybody who wants to pick a fight with me. And yeah, they're useful for recon. Once or twice maybe they've come in handy for softening up a city pre-amphibious invasion.

Hopefully they will be more useful in BtS. Sounds like it could happen.
 
No because you can rebase your bombers and fighters on your frontline cities.
 
No because you can rebase your bombers and fighters on your frontline cities.

Rebasing costs your fighter a turn though, while moving the carrier doesn't.

Besides that small advantage though, I have to say they're not very useful, just like all other naval units basically.
 
Carriers are very useful (sometimes) on huge maps, when it's often impossible to attack overseas with bombers. They also defend fleets (the aircraft that is), and you do have to get troops to far off battles somehow. Hence occasional D-Day style invasions, when carriers can become invaluable.
 
I read this book on the British Navy it went something like this...
(it was called To Rule the Waves: How the British Navy Shaped the Modern World by Arthur Herman. Good read)

The West Country had this maritime tradition and then came Drake and the Spanish Armada and the "Age of Fighting Sail" and blah, blah, blah. And then the Americans built a ship out of steel (the Merrimac or Monitor) and from there, naval warfare was revolutionized going from wood to steel. Against the ships of the day, cannonballs would just bounce off if you had enough armor. Technology was improving pretty quickly and people would make bigger guns (rifled guns) and biggers ships and so on. Countries (England, America, Germany frontrunning, Japan later and maybe a little Russia too) would just keep, one-upping each other by building the biggest baddest "Dreadnought-class-Battleship" they could. You could just park this thing in someone's harbor and this huge Battleship would be an awesome sight. But then something happened technologically that changed the fate of naval warfare. you could just get a submarine, or a ship, and later even an airplane to drop a torpedo at these huge ships and sink them like that. A couple million dollars (or whatever) and a year+ of labor gone like that. The Battleship (and you could call those wooden, sailed ships in the age of napoleon battleships) that ruled the waves for so long were obsolete. And then another HUGE change to naval warfare was the airplane. If you didn't have control of the skies you were at a disatvantage.
So now, in modern times what we have to replace the "Battleship" is the whole package so to speak. You need Destroyers for sub defense and cruisers with big guns and ESPECIALLY the carrier for air support. In these modern times, the aircraft carrier is the central piece to a modern navy. It's the thing you park in someone's harbor when you want to make your presence known. The carrier has become the modern "Battleship".

In CIV 4 terms, well, you're working your way through the ages and you're at whatever point your at, but if you get to modern times (i.e. future tech) and your enemy's is competant and equal your power(i know the AI sucks), the carrier plays an important part. You still use battleships for sinking ships and protecting transports but if you wanna land an invasion, the carrier with intercept fighters is gonna keep your ships from being sunk.

Maybe no one gets to this point (i haven't really) but i think the game is balanced well in this way and the carrier definately has its role in the whole rock-paper-scissors way of things.
 
I use them especcially if i have a opponent on another continent who is small becuase that way i can completly destroy all improvements and infrustructure and after doing that target the citys and troops inside them and then land the troops, giving them an easy invasion. All i would improve is that they are able to carry bombers and i would also have bombers and fighters improved so that they can actually sink battleships instead of just damaging them, as they are able to do this in real conflicts (such as in world war 2 in the pacific)
 
I dislike the fact that the AI could never use carriers properly. Perhaps Enhanced AI will finally solve this issue. And the issue of Forts, too.
 
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