• We are currently performing site maintenance, parts of civfanatics are currently offline, but will come back online in the coming days. For more updates please see here.

Chancellor and Spymaster stats

fjordan

Warlord
Joined
Jul 13, 2007
Messages
210
It seems to me the stats for chancellor and spymaster are reversed. For chancellor you want Wisdom, because it provides growth in all cities. Makes sense for a chancellor too.Yet 90% of the eligible chancellors have a negative Wisdom, and a high Courage.

For the spymaster it is the reverse. Here is Courage the main stat because it has an effect on all cities. But all candidates have high Science and low or negative Courage most of the time. You also see this when you can choose an archetype: you always get a boost to the least important stats.

Is this intentional? Seems like they were switched somehow.
 
I can't answer for Mohawk regarding the intentions, but I think it's nice that these global bonuses stats means you have to invest in your councillors to make the most of their strongest abilities, e.g by grooming family members for the role with tutoring and appropriate studies or appoint strong courtiers.
 
I can't answer for Mohawk regarding the intentions, but I think it's nice that these global bonuses stats means you have to invest in your councillors to make the most of their strongest abilities, e.g by grooming family members for the role with tutoring and appropriate studies or appoint strong courtiers.

Oh, I totally agree. My point is that the roles they can get seem to be using their least strong ability. I often have no chancellor or spymaster because I cant stand the loss of growth or hapiness that all 10 candidates supply.
 
  • Like
Reactions: PiR
Oh, I totally agree. My point is that the roles they can get seem to be using their least strong ability. I often have no chancellor or spymaster because I cant stand the loss of growth or hapiness that all 10 candidates supply.

I agree, its pretty blantant at times when your entire list of candidates is not worth considering because of that.
 
too realistic for comfort !

Yeah the issue is the amount of times it happens. For example when I select governors there is often a large list, so even though a bunch are "garbage" I can often find a few gems. With chancellors sometimes like 4 out of 5 options have negative growth, so its very slim pickings.
 
  • Like
Reactions: PiR
I mean, we already tried having a chancellor with really good stats and look where that got us, who’s this with -4 wisdom?
 
Yeah the issue is the amount of times it happens. For example when I select governors there is often a large list, so even though a bunch are "garbage" I can often find a few gems. With chancellors sometimes like 4 out of 5 options have negative growth, so its very slim pickings.
Well, it's not as if this happens through sheer happenstance. The negative stats are based on their career. Only three careers can apply for any of the council seats.

Schemers are good for very little. They can only be spymasters or agents, and they have a Courage penalty. Tacticians have a Courage bonus, but they are valuable as generals. Zealots get no Courage bonus, but they too have value as generals. So you wind up with a lot of cowardly spymaster candidates that haven't been assigned anywhere yet.

For Chancellors, you need judges to get that Wisdom bonus.

Of course, your heirs are your best bets. Always try to marry them as soon as they're legal, and tutor them as soon that option becomes available. You can assign multiple tutors to a single child, and that may prove more advantageous if you have more than a couple of tutorable children at any give time.
 
@Steve: that was the whole point I was trying to make. The Archetypes (careers as you call them) which lead to Chancellors make far better Spymasters and vice-versa. I can accept a negative wisdom for a Spymaster (but not on a Chanellor), but all candidates have a bonus on it. On the other hand, the bonuses that are most useful on a Spymaster, courage and discipline are all on Archetypes that can become Chancellor.

I will happily call back a General of Governor to serve in my cabinet, I have no problem with that because I value global bonusses higher than local ones. And indeed, they usually end up being close family members because tutoring and events are the only way to get useful stats outside of the archetypes.

Fortunately they fixed the issue of tutoring missions being cancelled at 18, so while you can still have only one at the time, you can now at least have three in a row again.
 
Did the game get updated so that Tacticians don't get Courage or they can't be spymasters?

Essentially, this just underscores the need for the game to provide more customization possibilities.
 
Tactitians are the best because they at least provide orders (+2 discipline). But not courage. For both chancellor and spymaster, there is no archetype available that provides the per city bonus, but both do have one that provide penalties per city.

This may be intented to prevent them become overpowered, but I think it just undermines a fun part of the game.
 
Back
Top Bottom