vorlon_mi
Emperor
Given that each added personality trait -- or upgrade to a trait -- costs an increasing amount of diplomatic capital, one would need a good reason / significant return on investment to swap out a trait late in the game. If one has chosen wisely, then a swap is usually not necessary, correct?
I'm wondering about the case where one chooses the "Developer" trait for Domestic to get the base health early in the game, while my cities are small. Later in the game -- say turns 200 and later -- I usually have plenty of health from clinics, cytonurseries, and pharmalabs. It might pay to swap that trait for "Industrialist" for the increased production, "Innovative" for the increased science, or even "Vigilant" for increased protection against AI covert ops.
I'm wondering about the case where one chooses the "Developer" trait for Domestic to get the base health early in the game, while my cities are small. Later in the game -- say turns 200 and later -- I usually have plenty of health from clinics, cytonurseries, and pharmalabs. It might pay to swap that trait for "Industrialist" for the increased production, "Innovative" for the increased science, or even "Vigilant" for increased protection against AI covert ops.