El Caballerion
King
So.... In most of our mutual experiences, BNW gives far too many incentives to be peaceful in the early eras. Since I've played a few turtling games (usually declaring my first war in the Renaissance), I decided to play a completely opposite game as a warmongering crazed Shaka Zulu.
For a while, everything was cool. I was on an island with Venice, Songhai, & Ethiopia (Immortal, Marathon). I went to war with my fellow African rivals, leaving Venice alone, but with the Zulu's maintenance bonuses, I found myself needing to pillage tons of barbarian camps to stay afloat. After capturing 2 Ethiopian cities and suing for peace with both, I'm now at a measly 0 gold and -9 every turn, heavily decreasing my science per turn. Plus, I have two trade caravans going back and forth for trade with Songhai and Ethiopia! Did I also mention that I'm 7 techs behind both?
Ok, now I know I shouldn't have capturing those two cities, and perhaps having 3 workers (maintenance costs) isn't such a good idea. I'm not here to ask for improvements to my strategy, but to implore WHY the game is soooo freakin' difficult to warmonger early in the game???? Ancient civilizations waged war on a major scale, but in BNW, you just get penalized for going this route. Does anyone else feel that this aspect of the game is a bit broken? Unless you're playing as Assyria, there's just no real reason to warmonger in the first two eras.
Any suggestions on how to make Ancient/Classical war more rewarding?
For a while, everything was cool. I was on an island with Venice, Songhai, & Ethiopia (Immortal, Marathon). I went to war with my fellow African rivals, leaving Venice alone, but with the Zulu's maintenance bonuses, I found myself needing to pillage tons of barbarian camps to stay afloat. After capturing 2 Ethiopian cities and suing for peace with both, I'm now at a measly 0 gold and -9 every turn, heavily decreasing my science per turn. Plus, I have two trade caravans going back and forth for trade with Songhai and Ethiopia! Did I also mention that I'm 7 techs behind both?
Ok, now I know I shouldn't have capturing those two cities, and perhaps having 3 workers (maintenance costs) isn't such a good idea. I'm not here to ask for improvements to my strategy, but to implore WHY the game is soooo freakin' difficult to warmonger early in the game???? Ancient civilizations waged war on a major scale, but in BNW, you just get penalized for going this route. Does anyone else feel that this aspect of the game is a bit broken? Unless you're playing as Assyria, there's just no real reason to warmonger in the first two eras.
Any suggestions on how to make Ancient/Classical war more rewarding?