donsig
Low level intermediary
Our treasury is currently at 866 gold. The NSD has 100 gold in its account leaving 766 to allocate for the next turn chat.
Programs competing for funds (in no particular order):
PUFD (Pikemen Upgrade for Defence): We currently have 40 pikemen that need muskets. Cost 60 gold each. We also have 2 spearmen, 11 musktetmen and 9 knights. We are at war with the Aztecs.
FPC (Forbidden Palace Construction): Rushing a market would cost 256 gold now. Cost declines at the rate of 20 gold/turn for waiting to rush. Note that rushing JS Bach's Cathedral reduces the need for a market and that a market may require the lux rate to be increased to be effective.
CAP (Cultural Assault Program): We still must build our new province 5 city and it will need improvements rushed in order to further CAP.
Other military: Rushing a barracks in Justinian wold cost 152 gold with the cost declining by 4 gold/turn for waiting. Rushing a barracs in Macao would cost 80 gold and the cost declines by 12 gold/turn if we wait. These two cities are closest to the Aztec lands.
Other CAP: We have taken Tlaxcala from the Aztecs. It is not near Aztec proper so should be safe from the Aztecs. It is in resistance now but it may be worth expanding Tlaxcala's borders since there are gems nearby. Funds would be needed to rush a library and possibly a temple.
We must also consider our tax/sci/lux rate. It is currently set at 5.3.0 to give us a surplus of about 100 gold/turn. We are currently one turn away from economics and can lower the sci rate for a turn without jeopardizing this. We could also set sci down to 10% and get economics in two turns. I suggest doing so since getting economics next turn is not critical. After that we can go back to 30% sci or higher if need be. We must also reconsider the lux rate at 0%. Whether we rush Bach's cathedral or not impacts this choice.
Citizens, please offer some direction on these matters!
Programs competing for funds (in no particular order):
PUFD (Pikemen Upgrade for Defence): We currently have 40 pikemen that need muskets. Cost 60 gold each. We also have 2 spearmen, 11 musktetmen and 9 knights. We are at war with the Aztecs.
FPC (Forbidden Palace Construction): Rushing a market would cost 256 gold now. Cost declines at the rate of 20 gold/turn for waiting to rush. Note that rushing JS Bach's Cathedral reduces the need for a market and that a market may require the lux rate to be increased to be effective.
CAP (Cultural Assault Program): We still must build our new province 5 city and it will need improvements rushed in order to further CAP.
Other military: Rushing a barracks in Justinian wold cost 152 gold with the cost declining by 4 gold/turn for waiting. Rushing a barracs in Macao would cost 80 gold and the cost declines by 12 gold/turn if we wait. These two cities are closest to the Aztec lands.
Other CAP: We have taken Tlaxcala from the Aztecs. It is not near Aztec proper so should be safe from the Aztecs. It is in resistance now but it may be worth expanding Tlaxcala's borders since there are gems nearby. Funds would be needed to rush a library and possibly a temple.
We must also consider our tax/sci/lux rate. It is currently set at 5.3.0 to give us a surplus of about 100 gold/turn. We are currently one turn away from economics and can lower the sci rate for a turn without jeopardizing this. We could also set sci down to 10% and get economics in two turns. I suggest doing so since getting economics next turn is not critical. After that we can go back to 30% sci or higher if need be. We must also reconsider the lux rate at 0%. Whether we rush Bach's cathedral or not impacts this choice.
Citizens, please offer some direction on these matters!