#1) Soon after founding the capital, all city growth stops (despite an excess in food) and while a portion of the food bar visually predicates the production bar. This problem continues for quite a long number of turns.
#2) There are no workers at the game start. The net result is that you end up just looking at the screen and clicking/hitting enter to advance the turns like 35 or so times, and while the warrior runs around scouting.
Put these two problems together, and you have an INERT game for a long time, and its very LAME in terms of functionality, play balance, and game introduction.
Given all the bugs and inconsistencies in play, the game as it stands, is barely playable. Sigh.
#2) There are no workers at the game start. The net result is that you end up just looking at the screen and clicking/hitting enter to advance the turns like 35 or so times, and while the warrior runs around scouting.
Put these two problems together, and you have an INERT game for a long time, and its very LAME in terms of functionality, play balance, and game introduction.
Given all the bugs and inconsistencies in play, the game as it stands, is barely playable. Sigh.