CIV 4 Performance Analysis

Hi all,

I have quit at least three promising games on Huge maps cos of the slowdown becoming unbearable (I timed it at up to 7 minutes per "end turn" - and this was only in the 1800's).

My rig is a year old Alienware, Dual core athlon 4400+, decent gfx cards in sli and upgraded ram to 3 GB (although windoze only reports 2.75 GB).

Looks like just brute power isn't enough to run these huge maps.....

Also - as posted by someone else earlier, dual core processor performance never rises above 50% in total : if I switch out to task manager and change the affinity to just one processor, that will leap to 100%, and the other will go idle, but with the affinity on both I'm losing at leats half my power.

I'm running another game now with some .ini file tweaks (and reduced eye candy) to see if that helps - will update later in the game

M
 
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