Antiquity 105 Turns 11/12 Legacy Points (2/3 economic, got the rest), 3 cities, Unlocked Bulgaria, Chola, Hawaii, Inca, Ming, Shawnee, Songhai, Spain
A few caveats with this run:
1.) I'm probably being overly honest since there is no enforcement mechanism but I did replay a few single turns for mis-clicks and such, I also practiced quite a lot using the strategies from this spoiler thread but did not look at the map or details from the map in advance. As such, I do not think that there is a leaderboard or anything for GoTM but if so, then this run should have an asterisk attached to it since I borrowed ideas from other players and also reloaded some turns.
2.) Completely unintentionally on T95 while I was farming Yilan on the east coast of the homeland continent for commander XP, my open borders with Amina ended on the same turn and pushed 3 of my units into the distant lands on the east coast. So I got 10 turns of exploring the east coast of the distant land island chains during Antiquity, including clearing a goodie hut for completely useless culture yields (probably should have left for exploration) and discovering Thera for 300g which I put into a Settler which I ended up wasting, more on that later.
In future playthroughs, it is probably a worthwhile use of my time to do this intentionally near the end of the age after clearing the 1 AI opponent for the era advancement as using commanders it should even be possible to settle the distant lands in Antiquity, thus allowing me to have a much faster Exploration.
Anyways that will be for a future game.
Similar to what others have said, I have the following opinion about the goals in this game. The opportunity cost of getting the extra scientific attribute point for future tech or setting up one or two more cities with unique quarters probably is not worth it for saving time in Exploration or Modern. I do not have definite proof of this but that would be my opinion, more testing would have to be done to know with more certainty.
I had the following goals for Antiquity:
1.) Complete all legacy paths as each one would shorten the age by 20 turns, I was unsuccessful in this and thus left 10 turns on the table from not finishing the 3rd Economic legacy path. This was mainly because of my next goal which was to
2.) Eliminate 1 AI civilization. This would reduce the number of turns in the age by 25 turns and thus is a high priority. I was successfully able to do this, eliminating Lafayette on T70. However, this led me into border tensions with Amina and due to the desert spawn I could not accomplish her agenda so I lost that trading partner and due to alliances was also in war with Trung Trac so could not trade with her either. I ended up with 9 settlements but they did not have enough assignable resources to hit the 20 marker and I setup trade routes with Confucius too late to hit the goal. Oh well.
3.) Have the option to go Abbasids in Exploration. I failed in this as I did not disperse Shomrom and Champa (ended up suzing one and missing the suz on the other) and the only other camels were a coveted possession of Amina. I managed to connect one camel in the north between myself and Confucius with a final turn settle, and traded for my other camels throughout the game to get my empire setup.
4.) Follow the Isabella Antiquity quest to its completion. It ended up being bugged out but I did build two galleys and a merchant in succession to unlock an Economic Attribute point which was cool, as well as all of my Antiquity cities could 1 turn galleys at all stages of the game pretty much which was a nice competitive advantage that ended up not mattering due to the 3(!) hostile coastal IP that made it impossible for me to launch an effective naval attack to the East and I couldn't risk my only ally of Confucius so it did not end up mattering very much.
Playthrough Notes:
I decide to settle off fresh one square to the southwest. The reasoning for this is simple, I want to be able to work the strong Redwood Forest tile right away without having to work a poor square first. Since Isabella doubles yields on natural wonders, I should have no problem with happiness in my capital. My initial build order in my capital is 3 scouts followed by 2 warriors to unlock the "Queen of Two Crowns" quest as well as to potentially get a head start on dispersing adjacent hostile IP.
We are on the Redwood Forest so my cap should have no problem with production so I can probably rush Masonry to get yields on mines online for my b2-b3 and then circle back for Pottery. I get the Queen of Two Crowns quest unlocked on t11, will postpone the first part of it (researching Sailing) until later when I can better fit two galleys into my build order for the second part of the quest.
I decide to settle my b2 in a 3 turn settle to the east to pick up the 3 production resources as well as have a sawmill based powerful science city. After making that decision, I discover a goodie hut that grants me a Gypsum resource nearby, so I will settle my city on the other side of the nav river between the Gypsum and the Wool so that I do not have to invest a rural tile on a fishing boat which tends to not be all that great.
On turn 15, the same turn that I settle my b2 I discover the Valley of Flowers to the East which gives me enough gold to immediately upgrade it to a city, so I do so.
On turn 18, I settle my b3 between the Wool and the Gypsum. On turn 24, I settle my 4th city in another gold and Gypsum city to the South of my B3. It turns out to be a massive forward settle of Lafayette which at the time I did not know.
On turn 30, I find Hoerikwaggo in the north and have enough gold to convert my b3 city between the Gypsum and the Wool so I convert it to a city right away.
Empire on T31, my b4 of Chichen Itza is not featured on screen but is bottom right.
Around this point, I stopped taking detailed notes as it kind of disrupts my flow of play and I had a lot going on in real life so didn't want to bog down the game too much by recording exactly what happened each turn. Basically Lafayette DOWed me on T35 before I had my military online (I had around 7 military units at this time dispersed throughout my empire, only 2 units on my border with Lafayette) which allowed him to take my b4 settlement of Chichen Itza. I quickly built up an army of tier 2 units and wiped him out by t70 (about 35 turns from beginning to end). I managed to harass his b2 and b3 settlers enough so they settled in really bad locations, b2 on the southernmost sea but in a really bad location, b3 I chased the settler all the way to the west coast where it settled underneath the incense in the screenshot above on the West, where I was waiting with Chariots and took it out and razed it in a few turns, and a b4 in another bad location on the southern sea. I razed all settlements but the capital which was pretty decent with the Pyramids but did so quickly enough to achieve military legacy 3/3. I also took Gutthiuda which had turned into a CS allied by Lafayette by that time which helped me get military legacy. I kept the city as it had a decent number of resources and I didn't want to raze too many settlements.
After this I declared war on Trung via my ally Confucius so attempted to get my army up to her, but ended up getting very distracted by a belligerent city state (Yilan) which was blocking my army and navy from proceeding up the coastline, and then everything fell apart when Amina DOWed me and the hostile IP crisis started so I ended up losing most of that original army.
Example image above of where b2 was for Lafayette instead of the ideal locations between the wool and gypsum which I was blocking with my Jaguar Slayer.
Some of my army was able to escape via a glitch to the distant lands however, so I got a 10 turn advantage of exploring the east DL island chain which will be helpful in the race for DL treasure resources next age, and gives me an idea to do this with intention in future games to speed up Exploration. I also was trying to end up with one more settlement than I ended with (ended with 9/7) to attempt to get economic legacy 3/3 but ended up wasting that settler due to miscoordination with another settler so that was a waste of gold.
And thus ends my time in Antiquity. I am going to practice Exploration a lot more before submitting, but I wanted to get an Antiquity run in before the patch on the 22nd so I can understand for myself what is possible and what the benchmarks are.
Thanks for reading and if anybody has any comments or places for improvement, please let me know!