Son of Moose
Warlord
- Joined
- Oct 30, 2005
- Messages
- 157
Hi there
I have spent around a week examining the various CIV XML files in order to learn as much as I can about the various gameplay parameters. I must admit that I am surprised by the sheer number of variables included (most of which are fairly self-explanatory).
I have attached a zipped MS Word document containing lists obtained from the various CIV XML files. I am hoping that some of the "Master Modders" and "Coders" might be able to refine these lists and add some mathematical descriptions in order to further define the individual variables.
From my initial examination of the SDK, it does not appear to include much additional descriptive information. However, my examination is far from complete .... Unfortunately I cannot open the Python files ....
I would be most grateful for any assistance as I am keen to investigate the possibility of a "Total Conversion" for CIV - but obviously first need to acquire as complete an understanding of the function of all of these variables (including how they might interact with one another) as possible.
I fully realize that this is a huge task - but it just might prove feasible if several experts in one area of the game were to simultaneously work on the different CIV XML file variables (which do feature a large degree of overlap).
With kindest regards
I have spent around a week examining the various CIV XML files in order to learn as much as I can about the various gameplay parameters. I must admit that I am surprised by the sheer number of variables included (most of which are fairly self-explanatory).
I have attached a zipped MS Word document containing lists obtained from the various CIV XML files. I am hoping that some of the "Master Modders" and "Coders" might be able to refine these lists and add some mathematical descriptions in order to further define the individual variables.
From my initial examination of the SDK, it does not appear to include much additional descriptive information. However, my examination is far from complete .... Unfortunately I cannot open the Python files ....
I would be most grateful for any assistance as I am keen to investigate the possibility of a "Total Conversion" for CIV - but obviously first need to acquire as complete an understanding of the function of all of these variables (including how they might interact with one another) as possible.
I fully realize that this is a huge task - but it just might prove feasible if several experts in one area of the game were to simultaneously work on the different CIV XML file variables (which do feature a large degree of overlap).
With kindest regards