Civ5Mod File Manual Creation Question

trystero49

Prince
Joined
Apr 30, 2012
Messages
515
I'm trying to create civ5mod files from scratch in an effort to merge certain mods into one convenient mod and I am confused by two things. I do not understand the purpose of the "mod id" section. It appears to be some kind of checksum. If I create my own civ5mod file, what should I put there?

I also don't understand the purpose of the md5 checksum that is listed between <Files>/<Files> for each individual file. If I change the path that that file refers to, does it conflict with the checksum?

Thanks.
 
Mod ID must be unique, put what you want there as long as it's not already used by another mod.

Checksum for files is used when the mod is downloaded/extracted from a .civ5mod file. (you're editing the .modinfo file, the .civ5mod file is the 7zip archive containing all the files of the mod)

It will change every time you made a change to the referred file, but you don't have to be concerned by it if you're editing the mods locally.
 
Ah yes, I did indeed mean the .modinfo file. Yeah, I'm only editing these locally, so I guess I don't have to worry about it. I've gotten my mod to work, mostly. Some components still don't work, but I'll keep working on it. Thanks for your help.
 
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