MP | Moongazer
Chieftain
- Joined
- Apr 18, 2018
- Messages
- 68
Civilization is a game that represent human's development throughout the history, so is that a good idea to implemented these concept into a Civ game?
If so, how it can be successfully implemented? I see that there are certain policies in the government system of Civ 6 that represent these idea. But I only see the positive side of these concept, not the actual negative effect that existed in history (like the exploitative tendency of capitalism, the dictatorial way of govern in communist or socialist state, economic crises are common under a capitalist state, etc.).
With these concept I can see how my choice of policies is actually impact my nation.
Also, the happiness system in the game is a little bit vague (although somewhat better than civ 5), like how class struggle, civil unrest, separatists problem can be resolved just because your country has enough luxuries? How a nationalist be happy when his/her country was conquered by another empire just because they have more "entertainment complexes"? Civil wars and wars of independence are very likely to happen in a large multi- continental colonial empire, but somehow in game these empires proved to be the most flourished way to win.
If so, how it can be successfully implemented? I see that there are certain policies in the government system of Civ 6 that represent these idea. But I only see the positive side of these concept, not the actual negative effect that existed in history (like the exploitative tendency of capitalism, the dictatorial way of govern in communist or socialist state, economic crises are common under a capitalist state, etc.).
With these concept I can see how my choice of policies is actually impact my nation.
Also, the happiness system in the game is a little bit vague (although somewhat better than civ 5), like how class struggle, civil unrest, separatists problem can be resolved just because your country has enough luxuries? How a nationalist be happy when his/her country was conquered by another empire just because they have more "entertainment complexes"? Civil wars and wars of independence are very likely to happen in a large multi- continental colonial empire, but somehow in game these empires proved to be the most flourished way to win.