Blackbird_SR-71
Spying from 85,000 ft
most people like me wished for a way to claim territory so without us having to settle cities to get it and then are not sure of the other civ settling territory faster than you and claiming it for itself. this usually pisses me off
well a couple of days ago i was playing on my huge southern european map and found that i wanted to claim italy and the land behind it for myself. well i soon found out that my rival India was closer to the boundary of my imaginative territory. i knew they would beat me to the territory so i came up with a plan. to claim it i had to block the only way for the AI to get to the territory. fortunally their was a gap that was the only way to the land so i had to seal that. so i stationed 6 knights and a near by spearmen at the checkpoint and had a 7th knight behind the front rank to assure that units cant slip through the space between the tiles. after a while i found all AI units came to the checkpoint realised their was no way in so they turned back and i had successfully created a checkpoint of no enterance
my plan worked and i was so happy
this plan worked for me on chieftan while playing vanilla civ3 v1.29f
someone may have discovered this before me but i just wanted to post it for everyone to know
heres a screenshot of my checkpoint: the red circle is the region i call black area checkpoint
![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)
well a couple of days ago i was playing on my huge southern european map and found that i wanted to claim italy and the land behind it for myself. well i soon found out that my rival India was closer to the boundary of my imaginative territory. i knew they would beat me to the territory so i came up with a plan. to claim it i had to block the only way for the AI to get to the territory. fortunally their was a gap that was the only way to the land so i had to seal that. so i stationed 6 knights and a near by spearmen at the checkpoint and had a 7th knight behind the front rank to assure that units cant slip through the space between the tiles. after a while i found all AI units came to the checkpoint realised their was no way in so they turned back and i had successfully created a checkpoint of no enterance

my plan worked and i was so happy

this plan worked for me on chieftan while playing vanilla civ3 v1.29f
someone may have discovered this before me but i just wanted to post it for everyone to know

heres a screenshot of my checkpoint: the red circle is the region i call black area checkpoint