TPangolin
Just the worst person
Welcome to Colonialist Legacies - Histories of the New World!
Afghanistan (Mirwais Hotak) |Anishinaabe (Pontiac) |Australia (Henry Parkes) | Australia (John Curtin) | Beothuk (Nonosbawsut) | Blackfoot (Crowfoot) | Boers (Paul Kruger) | Canada (Lester B. Pearson)
Chimu (Tacaynamo) | Cree (Poundmaker) | Cuba (Fidel Castro) | Dene (Thanadelthur) |Inuit (Ekeuhnick) | Kimberley (Jandamarra)| Kulin (William Barak) | Malaysia (Parameswara) | Mexico (Benito Juarez)
Murri (Gambu Ganuurru) | Nigeria (Awolowo) | Philippines (Jose Rizal) | Pridelands (Simba) | Vietnam (Trung Sisters) | Samoa (Salamasina) | Tlingit (Sheiyksh I) | Wabanaki (Henri Membertou) |Zapotecs (Cosijoeza)
Afghanistan (Mirwais Hotak) |Anishinaabe (Pontiac) |Australia (Henry Parkes) | Australia (John Curtin) | Beothuk (Nonosbawsut) | Blackfoot (Crowfoot) | Boers (Paul Kruger) | Canada (Lester B. Pearson)
Chimu (Tacaynamo) | Cree (Poundmaker) | Cuba (Fidel Castro) | Dene (Thanadelthur) |Inuit (Ekeuhnick) | Kimberley (Jandamarra)| Kulin (William Barak) | Malaysia (Parameswara) | Mexico (Benito Juarez)
Murri (Gambu Ganuurru) | Nigeria (Awolowo) | Philippines (Jose Rizal) | Pridelands (Simba) | Vietnam (Trung Sisters) | Samoa (Salamasina) | Tlingit (Sheiyksh I) | Wabanaki (Henri Membertou) |Zapotecs (Cosijoeza)
Welcome! Colonialist Legacies is a modding endeavour started by TPangolin and Neirai, but has since grown into a community of dozens of modders striving towards producing high-quality Colonial themed custom Civilizations. Starting from relatively humble beginnings, Colonialist Legacies released their first mod in January of 2014 - the Australian Civilization, lead by the jovial Henry Parkes. Since then, many civilizations have been completed, with some being featured on sites such as PC Gamer and Kotaku. Colonialist Legacies mods have become undoubtedly popular on the Steam Workshop, and none of this would be possible without the help from the amazing community here at civfanatics.
Colonialist Legacies aims to simultaneously educate players about new cultures and creeds, alongside ensuring that each new custom civilization has interesting, unique and dynamic attributes that aims to make the game as fun as possible.
Any feedback is encouraged and also appreciated.