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Colonialist Legacies: Histories of the New World | Colonial + Pre-Colonial civs

Discussion in 'Civ5 - New Civilizations' started by TPangolin, Oct 23, 2013.

  1. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    Welcome to Colonialist Legacies - Histories of the New World!





    Afghanistan (Mirwais Hotak) |Anishinaabe (Pontiac) |Australia (Henry Parkes) | Australia (John Curtin) | Beothuk (Nonosbawsut) | Blackfoot (Crowfoot) | Boers (Paul Kruger) | Canada (Lester B. Pearson)
    Chimu (Tacaynamo) | Cree (Poundmaker) | Cuba (Fidel Castro) | Dene (Thanadelthur) |Inuit (Ekeuhnick) | Kimberley (Jandamarra)| Kulin (William Barak) | Malaysia (Parameswara) | Mexico (Benito Juarez)
    Murri (Gambu Ganuurru) | Nigeria (Awolowo) | Philippines (Jose Rizal) | Pridelands (Simba) | Vietnam (Trung Sisters) | Samoa (Salamasina) | Tlingit (Sheiyksh I) | Wabanaki (Henri Membertou) |Zapotecs (Cosijoeza)


     
  2. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    The Anishinaabe - Pontiac
    by Neirai, Sukritact and TPangolin
    Special Thanks to Civitar, Regalman, Scapegrace, Mewr11, Reedstilt, CharlatanAlley

    In this mod you'll play as Pontiac, the legendary leader of the Anishinaabe. You'll step into his role as military and spiritual leader of a people on the brink of war, reliving a brief period of sudden bloodshed, when the Anishinaabe used cunning and determination to strike at the strongholds of their enemy.

    Collaboration with More Civs




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    The Beothuk - Nonosbawsut
    by Neirai
    Special Thanks to TPangolin, Reedstilt, Senshidenshi, Kujarim_Wuniver, Regalmanemperor, Specialize, Sukritact, LastSword, RawSasquatch

    In this mod you'll play as Nonosbawsut, the Great Red Chief of the Beothuk! In the days before the coming of the white man, a splinter tribe of the Wabanaki found remnants of Viking technologies among the ruins of what would later be known as Newfoundland. Armed and empowered by these tools and relics, these people would build a new way of life and become known as the Beothuk.]




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    The Blackfoot Confederacy - Crowfoot
    by Neirai and TPangolin
    Special Thanks to Charlatan Alley, Leugi, Tarcisio, JFD

    In this mod you'll play as Crowfoot, chief of the Blackfoot Indians! Born from within a time great of bloodshed, Crowfoot was a great warrior and gritty survivor, fighting more than a dozen great battles and overcoming many injuries. Yet he was most remembered for his contributions to the cause of peace.

    Also part of Patria Grande



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    The Cree - Poundmaker
    by Neirai, and TPangolin
    Special Thanks to Charlatan Alley, Sukritact, Leugi, LastSword, JFD, Reedstilt, regalmanemperor.

    In this mod you'll play as Poundmaker, a great Cree chief well honored for his wisdom in dealing with the Canadian government in the colonial era. Raised by the great Blackfoot chief Crowfoot, Poundmaker was also instrumental for bringing peace between the Cree and their traditional enemies.

    Also part of Patria Grande




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    The Dene - Thanadelthur
    by Neirai and TPangolin
    Special Thanks to Charlatan Alley, Tarcisio, Hiram, LastSword, JFD, Reedstilt and Burst.

    In this mod you'll play as Thanadelthur, the diplomatic Ex-Slave who forged peace between her people, the Cree and the Hudson's Bay Company! The Dene are a Musical people, with strong ties to Tundra, Faith and Music.




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    The Inuit - Ekeuhnick
    by Neirai, Leugi and TPangolin
    Special Thanks to Charlatan Alley, Tarcisio, Hiram, LastSword, JFD, Reedstilt, regalmanemperor.

    In this mod you'll play as Ekeuhnick of the Inuit - a legendary character whose story is shrouded in the ancient past. Under Ekeuhnick's guidance, his people not only survived the harsh, barren and frozen landscape, but also became the modern Inuit peoples, whose culture has lasted to this day.

    Also part of Patria Grande



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    Kimberley - Jandamarra
    by RawSasquatch and TPangolin
    Special Thanks to Neirai, Reedstilt, DJSHenninger and Senshidenshi

    In this mod you'll play as Jandamarra, great Jalgangurru and leader of the Kimberley Aboriginals! In his lifetime, Jandamarra led a grand rebellion against the European invaders who threatened his people and homeland, using their own weapons against them. As such he was renowned for his prowess and guerilla tactics against his enemies, and revered by his fellow kinsmen as a legendary figure.



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    The Kulin - William Barak
    by Hiram and TPangolin
    Special Thanks to Senshi, Neirai, ViceVirtuoso, RawSasquatch, Mewr11, TranquilSilence, NameUndisclosed, RawSasquatch, Reedstilt

    The Aboriginal groups of the Kulin alliance have lived and flourished in the region for at least 40,000 years. In this mod, you'll play as William Barak, a leader and a fighter for social justice for the indigenous people of the Melbourne region and an artist whose works are highly prized in the present day!

    Adapted from Hiram




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    Samoa - Salamasina
    by Senshidenshi, and TPangolin
    Special Thanks to Neirai, Raw Sasquatch, Zwei

    In this mod you'll play as Salamasina, Tafa'ifa of Samoa! At the heart of traditional Polynesia, Samoa has always been one of the major Polynesian cultural groups. In the nearly 3500 years the islands have been settled, they have been a focus of regional and international power struggles, emerging as a vanguard nation of the post-Colonial period.



    -----


    The Tlingit - Sheiyksh I
    by TPangolin, Firebug and Neirai
    Special Thanks to Slippery Snake, Hobonatir, Deliverator, DJSHenninger, Calcul8tor


    In this mod you'll play as Sheiyksh I, first of longstanding Shakes chieftain lineages. When other clans sought the vast riches your lands held, they attacked, causing you to rally your warriors to fight to protect their lands. Using your cunning, you outsmarted your foes, taking their name as your own. To this day the Sheiyksh are respected among the Tlingit, who have survived both the harsh conditions of the Pacific Northwest, and the coming of foreign powers to your lands. Neither Russia, nor the United States, were able to wipe out the strong culture of the amazing Tlingit, who live on in what is now Canada and Alaska.





    -----


    The Wabanaki - Henri Membertou
    by Neirai and TPangolin
    Special Thanks to DJSHenninger, Deliverator and Senshidenshi

    Prophet. Warrior. Healer. Chief. In this mod you'll play as Henri Membertou of the grand Wabanaki Confederacy. As Grand Chief of the Mi'kmaw, founding members of the Wabanaki, you forsaw the arrival of the French in what is now Canada, and led your people to eager acceptance of these strange new allies. A Naval and Spiritual people, the Wabanaki, have always been lovers of the land that they have found themselves in, the eastern shores of maritime America.



    -----



    The Zapotecs - Cosijoeza
    by TPangolin, and RawSasquatch
    Special Thanks to LastSword, Wodhann, Civitar, Framed Architect, Charlatan Alley, Scapegrace, Superwaffle and Neirai.

    In this mod you'll play as Cosijoeza of the Zapotec, lord of Zaachila and master of your people's destinies! The Zapotecs were flourishing ancient civilization, whose dominance that spanned the centuries from 700 BCE to 1521. Their influence within the region would forever change Mesoamerican society. With shrewdness and confidence, Cosijoeza led a Mixitec-Zapotec alliance to an easy victory over the mighty Aztec war machine. Although a larger Aztec counterattack was not far off, Cosijoeza fortified his remaining troops on the mountaintop of Giengola. The Aztecs arrived, and decided to besiege the position. Quickly, though, they began losing men rapidly. Aztec prisoners were shown the mutilated bodies of their comrades and turned back to spread the word of the Zapotec resistance. Badass.


     
    Last edited: Oct 2, 2016
  3. LordProtector

    LordProtector Digger

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    This looks mega. I've been waiting for a half decent OzMod for an age. TBH I'm not to sure about the Prime Minister UU, it's A) a bit weird, and B) not exactly unique to Australia. Have you got any alternatives to it? An improvement might be better, Open Cut Mine that boosts resource yield, a billabong which adds freshwater to surrounding tiles?

    UA seems a bit complicated, but it's a genius format. The problem with mod UAs is obviously the need for irritating additional buildings, but graduating them according to the civs development is a great idea.
     
  4. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    -----



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    Afghanistan - Mirwais Hotak
    by Viregel, Neirai, and TPangolin
    Special Thanks to Charlatan Alley, Scapegrace, Superwaffle and regalmanemperor.

    In this mod you'll play as Mirwais Hotak, the much needed saviour of the Pashtun. The history of your people is one of bloodshed and oppression; the Pashtun have cried out for a saviour ever since the Greeks swarmed their borders, and thereafter major empires squabbled like children over the Silk Road routes that passed through lands that were rightfully your own. Will you strike down the interlopers and trample their bones into Afghan soil? Will your lands become once again the graveyards of empires?

    -----


    Commonwealth of Australia - Sir Henry Parkes
    by TPangolin and Neirai
    Special thanks to LastSword, Viregel, regalmanemperor, CharlatanAlley, Civitar, Korouma, Framed Architect.

    In this mod you'll play as Henry Parkes - the father of Australian Federation and owner of quite frankly, a ravishing beard. His facial hair alone should be enough to warrant his inclusion in the base game!

    -----


    Australia- John Curtin
    by TPangolin, Senshidenshi and Neirai
    Special Thanks to LastSword, DJSHenninger, RawSasquatch, calcul8or and Typhlomence

    In this mod you'll play as John Curtin, 14th Prime Minister of Australia! Curtin became Prime Minister in 1941, in the heat of the Second World War where he worked with your allies to defend Australia from the Japanese threat, helping to defeat the enemy at Milne Bay, avenging those who had died during Japansese bombing runs on Darwin and Queensland. Curtin also took great strides in setting up a far-reaching, federally administered range of social services, improving the lives of thousands, including the indigenous people of the country, for many years to come. Though his death was early, he created a legacy which would live on to this day.


    -----


    The Boer Republics - Paul Kruger
    by RawSasquatch (Kramer), TPangolin, ViceVirtuoso
    Special Thanks to Wodhann, SuperWaffle247, bernie14, CharlatanAlley

    In this you mod you'll play as the astute and cunning Paul Kruger, leader of The Boers - a brave and expansive culture, seeking a land to call their own in the tribal wilderness of Southern Africa, in defiance of imperial aggression, and with disregard for native empires.

    Collaboration with "What a time it was: Civilizations that could've been"


    -----


    Dominion of Canada - Lester B. Pearson
    by TPangolin and Neirai
    Special Thanks to Janboruta, Leugi, LastSword, Viregel, CharlatanAlley, Mewr11

    In this mod you'll play as Lester B. Pearson - war veteran, Nobel Peace Prize winner, respected leader and diplomatic superhero!

    -----


    Cuba - Fidel Castro
    by TPangolin, Neirai and Uighur_Caesar
    Special Thanks to Superwaffle, TarcisioCM, RawSasquatch, Ekmek and Senshidenshi

    In this mod you'll play as President Castro, leader, revolutionary, and creator of a modern, united Cuba! For years, your people were wracked with rebellion after rebellion; ever since the days of Marti, the land you love has been threatened with subjugation by thuggish despots. It was you, though, who awoke the fire in the Cuban citizen, you who formed a government after taking Havana, and you who reforged a nation in your own image. Times were often hard under your rule, especially after the collapse of the Soviet Union and the mass exodus of your people, but for all the problems it faces without and within, your country still stands proud and free.

    In collaboration with Our World


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    Malaysia - Parameswara
    by TPangolin, Neirai and JFD
    Special Thanks to NiaoMeow, Lady Duckington, DJSHenninger, Civitar and Senshidenshi

    In this mod you'll play as Parameswara, usurped Shah of Singapura and Sultan of mighty Malacca! For nine years, you ruled in splendour in the Lion City before a treacherous advisor stole it from you with the ships of the hated Majapahit. Forced to flee, you discovered a land over the seas where even the mouse-deers were formidable, and this place you named Malacca. Through your leadership, this new kingdom grew powerful, rivalling stolen Singapura in beauty, helped by your recruitment of the loyal Orang Laut to protect your traders from pirates, and though the Europeans stole your city from your descendants, one day they would take back what was theirs and live free once more!



    -----


    The Republic of Mexico - Benito Juárez
    by Leugi and TPangolin
    Special Thanks to Hoop Thrower, Viregel, Janboruta, CharlatanAlley

    In this mod you'll play as Benito Juárez - The Mexican president of Zapotec origin who not only resisted the French occupation of Mexico, but overthrew the Second Mexican Empire, restored the Republic and modernized the country.

    Also part of Patria Grande


    ----


    Nigeria- Awolowo
    by TPangolin, Neirai and JFD
    Special Thanks to Superwaffle, DJSHenninger, RawSasquatch, Nutty and Senshidenshi

    In this mod you'll play as Obafemi Awolowo, the great moderniser of Nigeria, the man who believed in the Nigerian people! You knew that the route to Nigerian emancipation was through education and modernisation, that to become as great a nation as the people deserved they must strive and keep on striving, for freedom and for prosperity and for a country befitting the heritage of the Hausa empires!

    In collaboration with Our World[/size]

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    Republic of The Philippines - Rizal
    The Philippines
    by JFD and TPangolin
    Special thanks to PrimoXanthous, LastSword, Vice Virtuoso and Neirai, CharlatanAlley

    In this you mod you'll play as Jose Rizal, a well respected novelist, poet, advocate for nationalism, revolutionary and doctor! Despite never leading the country, he is considered the greatest National Hero in Filipino history. A contemporary of Gandhi, Rizal advocated liberty through peaceful means rather than by violent revolution. In the end he was executed by Spanish authorities, captured en route to help victims of Yellow River fever in Cuba. Several titles were bestowed on him: "the First Filipino", "Greatest Man of the Brown Race", amongst others.

    -----


    Empire of Vietnam - Trung Sisters
    by TPangolin, Senshidenshi, Krajzen
    Special Thanks to PrimoXanthous, Scapegrace, LastSword, JFD, Viregel, CharlatanAlley

    In this you mod you'll play as the mighty Trung Sisters, heroines of Vietnam. Although ultimately you fell to the army of the Han invaders, though it took an army of one hundred thousand men to slay two women.




    Other Civilizations:


    -----


    The Pridelands - Simba
    by TPangolin, and Neirai
    Special Thanks to JFD, LastSword, Firebug, Nutty, Wolfdog, CharlatanAlley

    In this mod you'll play as great King Simba, lord of all lions. You came to unite all the animals of your lands under one banner, and in turn they helped you to bring life to what once was desert. O great king Simba, today is the day when all the light touches is yours, when you are the main event, when your people need a leader who rules while feeling the love tonight. Can you be like no king was before? Can you command an empire to move to the Circle of Life?



    Credits, Instructions and More



    Colonialist Legacies can into big happy family?
    Instructions for Manual Installation:

    1. Download 7zip (it's freeware, and takes next to no time to install)
    2. Download the Civ5Mod file found following the links in this thread.
    3. Place the Civ5Mod in MyDocuments> MyGames> Sid Meiers Civilization 5> MODS
    4. Right click the Civ5Mod file and select 7zip -> Extract to "[BNW] Colonialist Legacies - (insert civilization here)
    5. Start the game up and hit Mods
    6. Enable the mod
    7. Play the game
     
    Last edited: Oct 2, 2016
  5. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Moderator Action: Moved to the main C&C forum, as the "New civilizations" forum is for completed civilizations only. Also, you're more likely to get some help here ;).
    Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889

    I must say, though, the work you've done so far on this is excellent and I hope you get your digger. The UA is quite original and I like the artwork you've done.
     
  6. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    Thanks mate, was just about to ask for a move. There are quite a few "just ideas" thread in that forum part though. And yeah, I'm seriously going to get giddy when Wolfdog gets around to converting the digger!

    Also, take the time to listen to the suggested musical pieces I've selected - they'll blow your socks off.
     
  7. Rob (R8XFT)

    Rob (R8XFT) Ancient Briton Super Moderator

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    Music listened to and socks retrieved after being blown off ;).
     
  8. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    Updated the OP with City-State replacements. Just realized that I have to do some more icons for the UU's themselves.

    Changed PM Double Treatise to Starting a 10 Turn Golden Age upon expending. Need feedback for this aspect.
     
  9. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    Good news everyone! Wolfdog has converted a Digger model for us! Now all we've got to do is piece everything together...

     
  10. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    New Digger Infantry Icon!



    This will also be released as part of a Dual Civ Pack!
     
  11. Hiram

    Hiram XML Plebian

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    Have you started putting together the XML yet? I'm going to have a bit more spare time after today so I should be able to help with that. :)
     
  12. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    I've found someone to help me mod, but more help is always appreciated! Perhaps doing the music or any if the units would be very helpful though!
     
  13. codefreak5

    codefreak5 Procrastinator

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    I'd also like to do some XML. I don't have any experience with the new things in BNW, but there shouldn't be too many changes (save for the Prime Minister, who, as a Great Writer replacement, is only present in BNW). I'm happy to help however I can, if you don't have enough help already.
    Regardless, I support this mod and look forward to its completion. Perhaps you'd be willing to make versions for G&K and/or vanilla afterwards? I'd certainly like to be able to play it on my game.
     
  14. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    Thanks codefreak! Could definitely is some help in coding somethings like the UA, UUs, Music or UBs.

    Let me know what's preferable.

    Also added pre-modern Prime Minister art to the OP.
     
  15. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    So much progress is being made! An extra huge shoutout to Neirai and codefreak for helping out. Seriously invaluable.

    Looking for someone to convert all the icons into the icon atlases and change around the alphas! Any help in that regard would be great.

    As of now, here is what's done.

    - Art Assets

    - Leader Dialogue

    - Digger Unit + Model

    - Custom Music

    - Various XML and LUA

    Things to do:

    - Various XML and LUA

    - Prime Minister (not sure if using a custom model) + related Great Works

    - Art Assets Atlas + Alphas

    - Custom Worker
     
  16. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    OP Updated with the next Civ we aim to achieve! The Dominion of Canada!

    Pleased to say that they Aussie civ is nearly done! (Just need some help with the icons).
     
  17. Dharmaserf

    Dharmaserf Chieftain

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    I have an idea for the icon you use. I know you probably spent some work on the trillium icon, but as a Canadian, it seems a little foreign and not really reflective of Canadian nationalism. I'd suggest replace the gold trillium with just a white maple leaf. It would be very intuitive to a Canadian.
     
  18. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    I know exactly what you mean, but Ii'm trying to distance myself from other mods out there. I'll certainly think about it!

    Meanwhile, what do you think about the colour scheme?


    This:

    Spoiler :


    Or this:

    Spoiler :
     
  19. MKDELTA3

    MKDELTA3 Chieftain

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    Canadian UUs are too good. Artillery with 2 attacks straight from the start is way too good. It's like an even better Chu-Ko-Nu which are mega OP but have a tiny bit of balance in that they turn into range 1 units. Artilleries turn into Rocket Artillery instead...

    Extra trade routes from GM trade missions feels also bit too much too. The ability to generate a luxure resource is very cool though.

    I have no idea about Australia since there's absolutely nothing like that in the whole game.
     
  20. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    I want to express that Canada should be as defensive as possible. Note that the two attacks only works if the unit is in a fort, city or citadel. It still only has two moves as well - so the first time you set it up, you can only attack once. In that regard, it's not that OP. The wording is a bit iffy - I agree.

    We'll also see via testing if creating extra trade routes is too over powered. As of now, I'm not against keeping it.

    Regarding Australia, essentially look at it like a Tourism competitor to Brazil, as they are quite similar in certain ways (both have Modern era units based on world wars and have UAs and UUs that encourage culture, great works and golden ages).
     
  21. S3rgeus

    S3rgeus Chieftain

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    I'm not sure if this will be an issue (depends on the context you want this mod to be played in) but the first color scheme looks very like Persia and the second very like Attila. (That and the colors for your civ icon and the civ itself are different, but I dunno if either are placeholders.)
     
  22. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    I'll post a comparison screenshot when I get home, but in actuality - when put next to each other, they do look quite different. Canada is pretty far off, and everything is subject to change as of now. Those pictures were made a couple of months ago, whilst providing feedback for a similar mod.
     
  23. Neirai

    Neirai the Forgiven

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    I'm trying to fire off the first build as we speak. Will it work?

    Edit: The good news is, it works. The bad news is, it's time to debug LUA. /Cry.
     
  24. JFD

    JFD Kathigitarkh

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  25. Hobertonio

    Hobertonio Chieftain

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    This mod looks great, been trying to find a good Canada civ. But maybe instead of the voyageur being a unique great person it could be a replacement to the caravan.
    Garrison artillery sounds like a powerful unit, but I don't think it really suits Canada. I think the Mountie would make for a better UU and it would work a lot better with the UA.

    Keep up the good work though :D
     
  26. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

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    Neirai is doing god's work. Australia is getting closer and closer to completion.

    It certainly would! I would love a post-modern one too. But as of now, this is far better than just the Great writer.

    That could certainly work, however it has the potential to seem out of place timewise. Unique Abilities can be timeless, but as a general rule of thumb - Unique Units (bar great people) and Unique Buildings shouldn't be. Generally if you want to make something timeless and break that rule, you would relegate it to your UA.

    But as an exercise in though, how about:

    Voyageur: Replaces the Caravan and uses Scout graphics. Can cross coastal tiles as if they were land. Rivers extend the length of trade routes as if they were road. 15% more :c5gold: gold when connecting to another civilization or city-state.

    In my opinion it suits Canada because it's a defensive unit. I'm thinking of making it do 50% less damage to cities, and can attack twice if in a Fort, Citadel or City, Defensive bonus. The Mountie would also be good, but since I can't find any decent models out there I have delegated it to the UA. The UA is just basically what traits I would give the Mountie.

    Cheers!

    EDIT: Found a mountie! http://forums.civfanatics.com/downloads.php?do=file&id=223

    I'd love to see that converted.
     
  27. Neirai

    Neirai the Forgiven

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    Bear in mind as well that when we say "Garrison Artillery," we're essentially talking about a replacement to the Cannon, not the Artillery.

    EDIT: Although looking at Tpangolin's announcement, it says replaces the Artillery. I'm not sure if this is a typo or I'm underinformed. When it comes to a conflict between him and me, go with what he says.
     
  28. Hobertonio

    Hobertonio Chieftain

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    11
    Maybe instead of having it replace it for the entire game it could replace it after economics and then become obsolete with railroad.
     
  29. TPangolin

    TPangolin Arabia's VI Theme is just Boney M

    Joined:
    May 23, 2013
    Messages:
    3,986
    Location:
    The Place Between Places
    Another idea is to give all the Voyageur traits to the UA and make him timeless and make the UA traits that represent Mounties now into a standalone UU.

    Regarding the Garrison Artillery - I'm quite torn between making it an Artillery or a Cannon replacement. As of now, I'm leaning more towards cannon.
     
  30. Hobertonio

    Hobertonio Chieftain

    Joined:
    Jul 30, 2013
    Messages:
    11
    I think the UA is the best part of this civ and I think it should stay the same. Still not crazy about the garrison artillery, it suits Canada's playstyle but I don't think it represents Canada very well. Mounties are a much more iconic Canadian figure, whereas I've never even heard of garrison artillery.
     

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