David In Asia
Chieftain
i've been happily going along with how the manual explains the combat - pretty simple A/(A+D) with bonuses taken into consideration of course, and it seemed to be working ok for me. then i have a quick look at the "combat system explained" thread......uh??!!
and on it goes. maybe to a few of you, it all makes sense. do i need to understand that massive thread, or can i stick with my A/(A+D)? and if i can use the simple formulae, what's it all about?
d
btw, noticed the same old same old threads starting to appear now the patch is imminent - give it a rest, eh lads?
X = (HP of both units added together - 1)
Y = HP of defender
Z = X - Y
A = Crude turn win % (in a .xx format so 50% would be .50)
B = 1 - A
C = (X-Y)!
Crude final battle win % = (X!/(Y! * C!)) * (A^Y) * (B^Z)
and on it goes. maybe to a few of you, it all makes sense. do i need to understand that massive thread, or can i stick with my A/(A+D)? and if i can use the simple formulae, what's it all about?

d
btw, noticed the same old same old threads starting to appear now the patch is imminent - give it a rest, eh lads?
