Conquest-Oriented Diplomacy

maltz

King
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Jan 24, 2006
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A new book entry has been added:

[drupal=70]Conquest-Oriented Diplomacy[/drupal]

Diplomacy is a very complicated thing. In some multiplayer games (not restricted to CV titles), diplomacy is undisputely the most important factor to victory. I don't have any word to say for Dipoomacy in Multiplayer games, because people are smart, creative, and sometimes annoying spoiled kids.
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In single player games; however, the AI opponents can be viewed as dumb human players, who act according to predictable patterns. It is much easier to figure out some guidelines to crack AI's brains.
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The purpose of this article is to discuss the diplomatic approaches used in a conquest-oriented game. This does not limit to a Conquest Victory, but generally applies to all games that the human player expands effectively and continuously.
 
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