Consolidated Bug reports list

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ainwood

Consultant.
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Oct 5, 2001
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Game Performance Bugs
Game gets stuck in infinite loop (SAVE AVAILABLE)
Crash to desktop at end of turn. (SAVE AVAILABLE)
Crash to desktop - imminent cultural victory? (SAVE AVAILABLE)
Lock Modified assets not working correctly (and causing crash) (SAVE NOT REQUIRED)


Game Balance Bugs
Espionage mission effects not scaling well with game speed.
Military Academy can be built by great general before military science has been researched. (SAVE AVAILABLE)
Hidden Nationality units can establish diplomatic relations. (SAVE AVAILABLE)
Units on "go to" attack unseen unit. (SAVE AVAILABLE)
Apostolic palace can grant you an extra city in a OCC game (SAVE AVAILABLE)
Player charged unit supply for units tht it does not have. (SAVE AVAILABLE)
Duplicate leaders / civilizations when colonies created (Is this a bug?) (SAVE AVAILABLE) ANd some good arguments for why this is a problem.
UN Resolution of "assign city" can re-assign a capital, and final, city (eliminating a civ completely) (SAVE AVAILABLE)
Trade route revenue breakdown is inconsistent (SAVE AVAILABLE)
Can blockade another civs' city with a privateer, whilst still in your own (closed) borders (prevents the other civ from defending itself, without a declaration of war).
Great spy can infiltrate players' own city.
Creating colony doesn't work (SAVE AVAILABLE)

Interface issues
Grammar error on "quick moves" tooltip.
Percentages don't sum to 100 for great people (SAVE AVAILABLE)
Hippodrome provides +1 happy for 5% culture - should this be +2 for 10% culture?
Incorrect terrain type graphics being shown. (SAVE AVAILABLE) and here as well, and here.
When in anarchy, cities with overflow completed builds show incorrect turns remaining (-ve number) (SAVE AVAILABLE)
'Removing' citizen specialists when there are no vacant city plots for them appears to remove them completely. (SAVE AVAILABLE).
Design of log viewer makes viewing quest details difficult (SAVE AVAILABLE)
Great wall drawn on island, but has no effect on island. (SAVE AVAILABLE)
Can't save to drive letters higher than 'H'
Regenerate Map does not center on new starting location (and causes Advanced start weirdness as well)
Incorrect calculation of turns to border expansion in domestic advisor.
Domestic adviser displays incorrect tech info. (SAVE AVAILABLE)
Same hotkey used for two different actions (<F> for 'sleep' and 'preserve forest')


Graphics issues
[url=http://forums.civfanatics.com/showthread.php?t=234299]Leaderheads don't display properly on GeForce 4xxx cards (pixel shader issue?)
. Second thread
On standard & larger maps, some gridlines disappear in globe view.


WorldBuilder bugs
When the map is modified using worldbuilder, the minimap doesn't repaint to show the changes.


Quest Bugs
SOme feedback on graphics / layout for quests.
Holy Mountain quest not completing? (SAVE AVAILABLE)
Minor grammar error in english text for "Electric Company" event.
Minor spelling error in New Dynasty event.
Blessed Sea completing in one case, but not the other (even though conditions met)
Hostile Takeover completion not triggering (SAVES AVAILABLE)
Wedding Feud not adding relation bonuses (SAVE AVAILABLE)


Is this a bug?
Regenerate map not available in scenarios, even with "epic' games.
Den Haag listed as 'The Hague'.
Two cards in SLI mode result in black-band across screen.
Ger obsolete with rocketry; Stable with Advanced Flight
"Ping" gone (well, some remnants are there with the "P" key).
Can't nuke a city with another (friendly) civs spy in it.
Hysteresis in gold with slider movements
Cities previously owned by vassals are automatically liberated on capture (no option).
War declaration on master, with units in vassals' land, causes long delay.
Can manually cancel a peace treaty the turn before the expiry message appears (suggests peace-treaty micromanagement!) (SAVE AVAILABLE)
Stealth destroyers don't defend-first against attacks when escorting.
Cities with no third-party culture want to join that third party

Civilopedia issues
"Global Elections" link for Apostolic palace links to UN.
Meditation and Polytheism are misleading in stating that wonders can be built. "With Aesthetics" would be clearer.
The details on the expiry of the Great Lighthouse is incorrect (under "Game Concepts"->"Wonders"->"Wonder Obsolescence".
New BTS Civilizations have "Strategy" suggestions in the civilopedia entry for the civ. Civ4 / Warlords Civs do not.
 
Miscellaneous saves causing crash-to-desktop

Save one*
Save two*
Save three%



Miscellaneous Infinite loop saves
Save 1*
Save 2+ (but Alexman confirms its fixed)
Save 3 (Can't verify due to "locked assets" bug)
Save 3*
Save 4 Can't replicate a hang-up!
Save 5*
Save 6*
Save 7%
Save 8 (NEXT WAR MOD)%

Save 9 (only if you accept war declaration) - note: Locked assets bug causes this to crash for me on loading.

%Problem FIXED by "Solver's unofficial patch"
*Problem not resolved by "Solver's unofficial patch"
+"Solver's unofficial patch" causes this to CTD.
 
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