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[Map Script] Continental Drift Map Script

I tried many map scripts, but yours is the best one so far. Appreciated sincerely. However, I have a little issue with the Land Cohesion option. I think the Clustered option is so fragmented and fractalish, and it could be more likely the contagious, but with more lake tiles than it has, rather than ocean tiles.
 
Ancient Ruins aren't placed in the map scripts, that happens somewhere else in the code, but I don't know where exactly.
I couldn't find a reference point for placement, was hoping you had an idea as for map generation I have zero idea. Thanks for the reply though!
 
It's a great map.However, there is no way players want to appear at similar rate?

Now, almost 7:3 tend to move on one continent at least 70%

I used a translator
 
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Thank you for this! How do I install it? I tried to put it in the mods folder but no success :|
 
Thank you for this! How do I install it? I tried to put it in the mods folder but no success :|
If you installed VP as a regular mod, put the "Continental Drift" folder into the mods folder and activate the mod in the mod list. If you installed VP as a modpack (5.0-alpha versions), take the .lua file from the Continental Drift folder and put it into [Folder of your Steam installation]\steamapps\common\Sid Meier's Civilization V\Assets\Maps. In the startup menu the map can be found in the "Additional Maps" list.
 
TY! I did that but the text doesn't seem to be displaying correctly. I assume I need to put content of the Text folder somewhere?

I'm using the 5.0-alpha version and I've put the .lua folder in the indicated folder.
 

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TY! I did that but the text doesn't seem to be displaying correctly. I assume I need to put content of the Text folder somewhere?

I'm using the 5.0-alpha version and I've put the .lua folder in the indicated folder.
text file goes in the Documents\My Games\Sid Meier's Civilization 5\Text folder
 
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