Spurred by the similar thread and the fact I've tried and failed I'm now asking if anyone knows how to make this conversion?
I've tried to update them myself, renaming the file with proper extension. Changing all the civilization info's to suit the new format, including changing all leader names and civic options, added starting locations, fixed the number of teams. All according to this post http://forums.civfanatics.com/showpost.php?p=6259528&postcount=58
Also removed all units from the map as well as reworked the technologies that were given and removed all treaties between civs.
However there isn't a .py file with the map but when I load it I get python errors.
If anyone can shed any light on this matter or can tell if it's a hopeless cause that would be nice?
I've tried to update them myself, renaming the file with proper extension. Changing all the civilization info's to suit the new format, including changing all leader names and civic options, added starting locations, fixed the number of teams. All according to this post http://forums.civfanatics.com/showpost.php?p=6259528&postcount=58
Also removed all units from the map as well as reworked the technologies that were given and removed all treaties between civs.
However there isn't a .py file with the map but when I load it I get python errors.
Code:
Traceback (most recent call last):
File "CvWBInterface", line 65, in getGameData
File "CvUtil", line 176, in findInfoTypeNum
RuntimeError: unidentifiable C++ exception
ERR: Python fuinction getGameData failed, module CvWBInterface
Traceback (most recent call last):
File "CvWBInterface", line 43, in applyMapDesc
File "CvWBDesc", line 1557, in applyMap
File "CvUtil", line 176, in findInfoTypeNum
RuntimeError: unidentifiable C++ exception
ERR: Python fuinction getGameData failed, module CvWBInterface
If anyone can shed any light on this matter or can tell if it's a hopeless cause that would be nice?