After a quick test compairing republic to democracy in two large cities, I found that corruption has a significant effect on both the amount of trade arrows produced from trade routes and also the original bonus.
...just like in RLProf. Garfield said:I found that corruption has a significant effect .
Corruption can be really significant. Lets say your cities have an average of 4 in corruption and you have 20 cities, that means you lose 80 gold or beakers every turn. I'm sure anyone can think of numerous better ways to spend that.EquinoxOmega said:Is the effect of corruption really so signification. I'll have to try it out. Until now I haven't thought much about corruption: my favourite goverment is Communism, because of its fast research.
IIRC a road to the capital lowers corruption, if built on the "direct path".Peaster said:Does a road to the capitol affect corruption? I have found a thread at CFC that says yes and one at Apolyton that says no (I think).