corruption help

web25

Warlord
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Sep 12, 2011
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im playing the Iroquois for the first time and found them very fun to play, i have many cities and a lot of territory. some of my border cities are at the point of producing one shield.

i switched to monarchy right away.

should i try a different government? how does republic deal with corruption?

should i build a courthouse to at least get some more shields or should i build a temple to expand the borders?

any info and suggestions would be helpful.

by the way i know why the iroquois are in the top 3 for easiest civilization! they are fun.
 
i have already built my forbidden palace, but only a couple cities away from the capital. i dont know how this effects anything, i couldnt find anything about it in the war academy.
 
If you aren't using CivAssist II, you should be. Get in the downloads section. In one of the tabs (Economy?), you can test the effect of different buildings to see what different buildings will have in each particular city. MapStat is another useful utility, but I can't recall off the top of my head if it has that feature.

With that said, if you're using CA2, take a look at the cities where corruption is a problem and see if a courthouse or police station will help. It's all about return on investment. In addition to the shields required to build a courthouse, for example, you have to pay upkeep. If it doesn't move enough coin and shields from "corrupted" to "uncorrupted," it's not worth it. My rule of thumb is that somewhere around the 70% corrupt mark, courthouses cease to make sense. Bear in mind that it's also a function of when a town is founded. 1 extra coin moving to the uncorrupted column late in the game, may not ever pay for the courthouse.

When you get to the point of total corruption (90%), start making specialist farms. Pack cities in as tight as you can, water & rail everything in sight, hire loads of specialists, and build no improvements. This is the "specialist farming" technique. Specialist output is not affected by corruption, but it doesn't benefit from city improvements, either. See the War Academy, "The Role of the Specialist Citizen" by Bede for a more in-depth examination.

Edited to add: http://www.civfanatics.com/civ3/strategy/specialists.php
 
im i switched to monarchy right away.

should i try a different government? how does republic deal with corruption?

Corruption in a Republic is lower than Corruption in a Monarchy. The Civilopedia lists the corruption level of every government on the page about the government. In order from least corrupt to most corrupt: Minimal (Democracy), Nuisance (Republic, Fascism), Problematic (Monarchy, Feudalism), Rampant (Despotism), and Catastrophic (Anarchy), in which Corruption is 100%. And then there's Communal corruption in Communism, in which it's 33% for every city in your empire, instead of low near the Palace and high far away like normally.
 
How much warring do you plan on doing? Monarchy has minimal warweariness, as in you really don't have to do anything for wartime. Republic has more warweariness, as in you have to deal with it either with the slider or entertainers. So Republic makes more since corruption wise and Monarchy makes more since for a lot of warring.
 
Monarchy also has higher unit support, and military units only cost 1 gpt to support instead of 2 in Republic. That means that if you have a small military, you'll be making more money in a Republic due to the lower corruption and the commerce bonus, but a sufficiently big military will cost you more than those will give you.
 
im playing the Iroquois for the first time and found them very fun to play, i have many cities and a lot of territory. some of my border cities are at the point of producing one shield.

i switched to monarchy right away.

should i try a different government? how does republic deal with corruption?

should i build a courthouse to at least get some more shields or should i build a temple to expand the borders?

any info and suggestions would be helpful.

by the way i know why the iroquois are in the top 3 for easiest civilization! they are fun.

choxorn gave the corruption for various governments. I personally prefer Republic for less corruption and the higher commerce but the Monarchy/Republic debate is an old one. Whichever you take you want it quickly.

Courthouses are at their best in mid-corrupt cities. Cities very near the capital have so little corruption they aren't worth it and a 90% corrupt city is still a Scientist farm with or without a Courthouse.

If you space your cities three apart you won't need to worry much about border expansion. Don't worry about overlap - I say that having taken years to get over my addiction to cities not overlapping.
 
I think Monarchy is good for wars, as the high unit support is helpful, but the corruption is annoying to deal with. I plan on trying out Republic for the first time in my current game, and seeing whether or not I like the commerce bonus and less corruption versus not as much unit support. Perhaps it will teach me to value my units more.
 
is there a specific place i should build the forbidden palace -or- does it have the same effect where ever i build it?
 
Yes to both: It has the same effect wherever you build it; no corruption in the city it's built in and less in nearby cities. But there are clearly places that are good locations for a Forbidden Palace, and clearly places that are bad locations for a Forbidden Palace.
 
is there a specific place i should build the forbidden palace -or- does it have the same effect where ever i build it?

In Conquests it doesn't change all that much from place to place. In Vanilla, it very much changes from place to place.
 
In Conquests it doesn't change all that much from place to place. In Vanilla, it very much changes from place to place.

Just to clarify:

Vanilla=matters, produces a second core of reduced corruption, RCP (Ring City Placement) is also important to reduce corruption in core cities.

PTW (Play the World)=Same as Vanilla, use RCP.

C3C=doesn't really matter, RCP does not apply (bug was fixed: if cities are equal distances, city founding dates are used instead).

Interesting question - in C3C, if they are equal distant and founded on the same date, wonder what criteria it uses next? :lol:
 
im playing c3c, so should i just build it in a city that i want to have no corruption?
 
Maybe the criteria is just which one was founded first- you certainly can't build two cities simultaneously. ;)

Exactly. The best place is probably a city in the 2nd or 3rd ring that would have much better production if it didn't have to deal with corruption.
 
Maybe the criteria is just which one was founded first- you certainly can't build two cities simultaneously. ;)

Exactly. The best place is probably a city in the 2nd or 3rd ring that would have much better production if it didn't have to deal with corruption.

It'll still have corruption in Conquests, just not as much.
 
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