templar_x
usually walks his talks
As for bonuses, how did they work out?
War Elephants with 1 extra hitpoint and ignore movement costs in Jungle?
Fast Workers, 50% faster than a regular worker?
Taj Mahal, 5% interest on your treasury, 2 content faces per city, cost in hammers, tourist attraction?
Changing India's favorite government from Democracy to Republic?
Changing Tobacco to a Luxury resource?
Optimal city count upped to 24
Did you make wise use of the sacred cows that I added?
My original idea was to somehow bring the British into this scenario around the end of the middle ages, to see if history would repeat itself. Unfortunately this proved too difficult to implement.
Which AI proved to be the most competitive?
thanks a lot for setting up this game! it was huge, in any way.
some features did not work out, though. tobacco was not a lux ressource, as was already said. Taj Mahal did not work in the town it was built in, otherwise was a very strong and cheap wonder.
but the fast worker was adorable. and i liked the elephants as well, including their slight modification.
the cows already were too many and did not do so much if you were not about going for 100k... those in the core were sure nice.
the map was incredible! gave me a feeling of the old Scenarios when i played them the first time.
only the AS should not have been scaled down THAT much i think. they played like Warlord or Regent at best.
first i hated the respawn, but in this game it gave me the extra thrill...

thanks again, enjoyed this one a lot.
t_x