Great, Megalou rides again!
Predator, too.
I did not move the settler. The possibility of a SF is obvious, so i don´t see any reason to consider not to settle in place. Now see the cattle and the wheat wow, what a start! start min on Writing with so many AIs around that know Pot.
Improve cow first, meet Mongols in 3550 and make an expensive trade for Pot. My finance minister is so shocked about this that the game crashes when the mongol scout moves

still make the same deal again. palace expansion shows the lux and another cow.
3350 meet Japan and trade for TW, CB, BW and WC with them and the Mongols, lacking only MAS of the 1st tiers. in 3150 i think, what the f*** - the hut in the north of the starting position gives the Mongols a town!
early builds
w-w-granary in 3050-worker-settler-worker-settlers
SF from 2950, with first settler movable in 2750 i think long and hard and decide on a RCP3-like ring. from on 2670 on i see barbs move around.
2630 settle town2 by the 2nd cow 2sw1w, see 2nd lux in the south
2470 town3 2ne1n by the lux
2270 shock, Mongols already have Writing!
2230 town4 1n2nw
2190 meet China, 2030 India
1870 town5 way nw by the plains wheat and the fp´s
1790 Writing in, still get IW and MAS for it, full speed on Philo in 11
1725 WF starts in 2nd cow city (3-turner until Rep as i decided to let the deer forest stand)
1700 town6 on gold mine
1600 get Philo and choose CoL, trade for Maths, Myst and money, gift Maths around, rush to Rep in 30+ with current commerce! :-( probably big mistake that i did not take Poly which was around and take Monarchy as my freebie!
1550 found iron town (9)
1450 town8 2e to share the wheat, first ring completed
1350 2nd lux connected
1325 meet America, they have construction. sweet.
1200 connect iron, have enough money to upgrade 5 swords.
1125 declare on Mongols to take 2 cities out
1100 lose 3 sword at good odds but gain this goal
1025 revolt, 6 turns
1000 noooo! within 1 turn, everyone has Rep and my way out of AA closes! :-(
QSC 1000bc
13 towns
40 citizens
13 workers, 4 slaves
2 archers, 5 swords, 7 vet warriors, 3 cats
975 try for a leader, no. everyone else already is a Rep. Russians build Pyramids, great, i haven´t even met them yet.
900 now everyone has Lit
875 Republic, Chinese build SoZ
775 Currency known, learn it on ibt and trade for Poly (+Lit), enter MA, draw Mono, cut 2 nice deals that allow me to upgrade the rest of the warriors, buy all embassies and research Feud with 80% in 10
templar_x