Couple of issues

PTM

Chieftain
Joined
Nov 9, 2005
Messages
93
Couple of issues with MP at the moment; some of this may be my own inability to find the correct option toggles, so please help me out if that's what's happening here.

Major:
+ Cannot increase total player count independent of map size (although you can freely adjust city state quantity, strangely).
+ Cannot select many of the SP map scripts (terra and earth, for example, are strangely absent from the MP drop-down despite existing in SP).
+ AIs auto-revealed on turn 0 (unlike SP, MP has a special, unhideable scorelist that tells you the identities of all the AI in the game, even if you haven't met them; this also makes it hard to keep track of whom you have and haven't met).

Minor:
+ No "show animations" toggle.
+ No "show AI leaderheads" toggle.
+ Cannot click names in the aforementioned score list to initiate diplomacy.

I'm hoping that a few of these issues are possibly resolvable outside of a patch or mod (i.e., that I simply haven't found the relevant toggle or option), so if anyone can help that'd be great. Otherwise, it's still a little too soon to judge the overall game.
 
Major:
+ Cannot increase total player count independent of map size (although you can freely adjust city state quantity, strangely).

This is the way it is at the moment. Each map size comes with a player number that cannot be changed.

+ Cannot select many of the SP map scripts (terra and earth, for example, are strangely absent from the MP drop-down despite existing in SP).

I think it´s due to missing teamer spawn positions, but that´s just a guess.

+ No "show animations" toggle.
+ No "show AI leaderheads" toggle.
+ Cannot click names in the aforementioned score list to initiate diplomacy.

Yep, yep and yep. Though I personally cannot imagine playing MP (especially with a timer) with animations ;). Though I agree that right now it´s tough to know what is going on in combat, but that has less to do with no-animations and more with the general mechanics of civ5, namely 1upt and especially ranged combat.
 
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