[BUILDING] Create Sprite Placements on the Lumbermill.gr2

JOHN007

Chieftain
Joined
Jan 30, 2018
Messages
53
Hello.

Basically I have created new timber resources and I would like to clone/edit the Lumbermill.gr2 model to have sprite placements which would be implemented on the new tile.

I have successfully created new resources for farms and plantations but obviously there are placements for individual resource sprites. The Lumbermill has no sprites around the tile, may I ask if anyone could offer their expertise regarding this? Greatly appreciated.

Thankyou and hope to speak soon.
 
Back
Top Bottom