Creating a Trait

dabeastlybeast

Chieftain
Joined
Aug 28, 2013
Messages
35
I have figured out how to add a boolean column to the Traits table for a custom civ I am making. I have a Lua script that needs to check this value, but I cannot find any methods in the API on how to call that. Anyone have any ideas? I can post the code if you need it. Thanks!

EDIT: I believe I have fixed the function itself. It tests for the requirement for the trait to be active, returning a boolean value. However, I'm not quite sure what method to call for the game to use my function.

EDIT 2: After getting no responses on this post, I moved my question to a more popular part of the forum, hoping someone will see it. Go here, http://forums.civfanatics.com/showthread.php?t=520328 , for that thread
 
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